Full notes
Full Customer Disservice update
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What changed
- Performance
- Balance
- Fixes
Customer Disservice changes
This updates includes a few fail state bug fixes and save game optimizations.
Fixed some situations where the save game system would cause the game to crash.
Fixed situations where multiple fail states could stack, causing the end screen to change each time.
Fixed situations where the day could complete after hitting a fail state.
Fixed visuals for a certain end-game mechanic not lining up with the game state.
Fixed situations where the sanity puzzle could be completed and still fail the player.
Fixed strange "wiggle" effect on the timeline screen.
Fixed some story progress cases that were not accounted for.
Source
Changelog.gg summarizes and formats this update. How we read updates.
