Full notes
Full Curtain Call update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, fellow Actors! On behalf of the stage crew, we thank you for the support, feedback and patience that allows us to make this game better than it can ever be! With excitement, we announce our 1.1 Content Update - which includes new content such as a Level Extension and a New Enemy Type, Quality of Life Improvements and key Bug fixes.
What changed
- Maps
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
Curtain Call changes
Theater Additions:
Added an additional Level Section - introducing the Inkhalls, corridors eroded by corruptive darkness and the most challenging section of the game that truly puts your survival skills to the test.
Added a new Enemy type - the Inkspitter. Venture into the Inkhalls, past the Inked Door, and see for yourself…
Added a true Ink Key - assemble its two parts to unlock the Inked Door.
Added a Cinematic at the beginning of the game.
Added new Melee animations for the Dagger.
Added Nameplates to important Doors for easier orientation with the required Keys for them.
Added Achievements.
Added additional SFX and VFX to cutscenes, enemies and key gameplay objects.
Theater Renovations:
General Balance Update - Melee damage was improved and Enemies balanced accordingly.
UI Quality of Life improvements in the Main Menu and Pause Menu of the game.
Interact widget improvements when trying to pick up an item.
Improved the overall performance of the game in well-lit sections on High and Medium graphics.
Fixed certain animations of the Performer that didn’t act as intended.
Fixed certain missing textures from objects in the Theatre.
Fixed a bug where you could pick up the key in the Briefcase without the correct Padlock combination.
Fixed some objects clipping throughout the Theatre.
Known Issues:
Padlock fails to unlock on rare occasions when entering the right combination, we are working finding the issue with this since it is very inconsistent.
Lighting is still a little inconsistent over different graphics settings.
Mannequin can sometimes move when looking through certain geometry
More improvements are on the way...
Source
Changelog.gg summarizes and formats this update. How we read updates.
