Full notes
Full Cursorblade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Hi
Thank you for your feedback again! I just updated the demo with balance changes and fixed a few more things. Unfortunately there are some issues with the save system that delete your high score in this new update but I'm working on it. I'd also like to thank all of the content creators who have covered the demo. I've uploaded some assets of the game in the presskit in case you need them for your thumbnails.
Balancing
Heart drop rate is decreased.
Adrenaline: deals 1 more slash damage per missing heart instead of 10% more slash damage per missing heart.
Bullets from Buzzle (beehive enemy) are faster.
Misc & fixes
Fixed a bug where sometimes Shroom doesn't deal damage. (If anyone still get this bug feel free to tell me about it.)
Enemy attack indicator is more visible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
