Full notes
Full Cursor Blast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Added new rare cards
Turret added (targets the nearest ship)
Triple Shot (adds two more bullets to each shot)
Teleport (Teleports to where the mouse is aiming)
Ricochet (Ricochets some bullets for 5 levels)
Repair + (Now this card restores 60HP to the ship)
Graphical overhaul of some enemies
Now general ships have updated graphics, except for the blue ship, the boss, and the kamikaze.
Player graphical overhaul
I believed the player had a good shape, but the colors felt dull; now it’s more vibrant than ever.
This also includes the support drones.
Graphical improvement of menu buttons and text
When I built the game, the buttons seemed fine but amateur; after some time studying, I improved them.
Black hole bug fix
The current bug consisted of the black hole card description having one line misaligned while the other was centered.
Finally, thank you for your patience! The game will have A NEW DEMO at the end of this month. And not only that: now that several personal and professional matters are resolved, we have a new release date for the official launch: October 6th.
Thank you to everyone who is excited and to those who want to give the game a chance. I’m working as hard as I can to finish it and meet your expectations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
