In this update5
Full notes
Full Cursed Companions update
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What changed
- Gameplay
Cursed Companions changes
We are absolutely blown away to announce that Cursed Companions has officially surpassed 120,000 downloads! To everyone who has shouted, cursed, and screamed their way through our dungeons - thank you. 🙏🙏🙏
Your support has been incredible, and seeing your clips and streams has been the highlight of our journey.
What We're Working On
Walkie-talkie (pending community naming) aids communication, but curse words still trigger!
We aren't slowing down! The team is currently working hard on the full release of the game, including Act III. We’re also diving into the bugs and feedback you've reported to make the experience as smooth as possible.
Join the Naming Competition!
The Dance Scepter (pending community naming) brings music with you!
Want to leave your mark on the game? We're running a Naming Competition right now! Head over to our Discord to check out the details - winners will see their ideas in-game and walk away with some awesome prizes.
Upcoming Fixes
We’ve heard your feedback regarding mid-game and late-game drop-ins (such as joining in the middle of the mission, and seeing things not fully in sync, like a closed treasure chest). We have several fixes coming in the next week specifically designed to improve the experience for players joining sessions already in progress.
Facing Your Fears (Literally)
By popular demand, we are officially adding an Arachnophobia Mode! We've had several requests for this, so for those of you who find eight-legged monsters a bit too much to handle: we've officially gotten rid of the legs! You'll be able to toggle this in the settings very soon.
Join the Community
Thank you all once again for being part of this journey! We are so grateful for your support and your feedback!❤️❤️❤️ If you haven’t already, come hang out with us on Discord to report bugs, enter the contest, or just chat with fellow players and the devs!
Source
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