What changed
1 fix0 additions0 changes0 removals
fixedFixed an out of bounds glitch in The Lab where you could grab the slimebunny and fly under the terrain and then out of bounds. -Fixed a glitch where in the final level of the Epilogue mode you could jump into a cannon while still having the piranha transformation. -Put more checkpoints in the final level of the Epilogue mode. -Fixed white pixels on the first boss' sprite. -When saving a student, Dom now waves at the player instead of always looking to the right. -Gravity Switches now play a sound effect when hit.
Curse of the Mirror changes
fixedFixed an out of bounds glitch in The Lab where you could grab the slimebunny and fly under the terrain and then out of bounds. -Fixed a glitch where in the final level of the Epilogue mode you could jump into a cannon while still having the piranha transformation. -Put more checkpoints in the final level of the Epilogue mode. -Fixed white pixels on the first boss' sprite. -When saving a student, Dom now waves at the player instead of always looking to the right. -Gravity Switches now play a sound effect when hit.
-Fixed an out of bounds glitch in The Lab where you could grab the slimebunny and fly under the terrain and then out of bounds. -Fixed a glitch where in the final level of the Epilogue mode you could jump into a cannon while still having the piranha transformation. -Put more checkpoints in the final level of the Epilogue mode. -Fixed white pixels on the first boss' sprite. -When saving a student, Dom now waves at the player instead of always looking to the right. -Gravity Switches now play a sound effect when hit.