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Steam News16 February 20233y ago

Update Notes for Feb 17

As this is our experimental first game, we did not set a very big scope for this game. And with the v1.0 release it has met and went beyond our expectations.

Full notes

Full 修仙故事: 轮回 Cultivation Story: Reincarnation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Fixes
  • UI and audio
  • Balance
fixedFixed a bug where starting phase is set to judgement phase
changedUpdated technique selection UI -Dash technique effect transparency will now be based on weapon/skill transparency(lowest of the 2)
addedDescriptions -Where body cultivator is mentioned, added description: (mortal with body training) -Thunder affinity, added description: Multicast is based on skill's base element -Updated multi-cast description for elemental chis, eg: Skills with base Metal element will be casted 2 time/times -Updated exp/tribulation descriptions; Added description for when the tribulations occur

修仙故事: 轮回 Cultivation Story: Reincarnation changes

fixedFixed a bug where starting phase is set to judgement phase
changedUpdated technique selection UI -Dash technique effect transparency will now be based on weapon/skill transparency(lowest of the 2)
addedDescriptions -Where body cultivator is mentioned, added description: (mortal with body training) -Thunder affinity, added description: Multicast is based on skill's base element -Updated multi-cast description for elemental chis, eg: Skills with base Metal element will be casted 2 time/times -Updated exp/tribulation descriptions; Added description for when the tribulations occur

As this is our experimental first game, we did not set a very big scope for this game. And with the v1.0 release it has met and went beyond our expectations. Hence updates will be stopped indefinitely(other than bug fixes). (PS: Need to take a break from 12-19 everyday work hours, then start to make the next game)

-Fixed a bug where starting phase is set to judgement phase

-Updated technique selection UI -Dash technique effect transparency will now be based on weapon/skill transparency(lowest of the 2)

Descriptions -Where body cultivator is mentioned, added description: (mortal with body training) -Thunder affinity, added description: Multicast is based on skill's base element -Updated multi-cast description for elemental chis, eg: Skills with base Metal element will be casted 2 time/times -Updated exp/tribulation descriptions; Added description for when the tribulations occur

Source

Steam News / 16 February 2023

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