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Steam News8 January 20265mo ago

CULTIC - v.2.02i Patch

Hello all! Hope all of the new players that picked up CULTIC over the Holiday Sale are enjoying themselves! Thank you for the support and for taking the time to check out my game!

In this update1

Full notes

Full CULTIC update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all!

What changed

6 fixes2 additions0 changes1 removal
  • Gameplay
  • Fixes
addedHope all of the new players that picked up CULTIC over the Holiday Sale are enjoying themselves! Thank you for the support and for taking the time to check out my game!
addedFixesAdded a fix that should allow players to use Custom Loadouts to properly use the pitchfork and hatchet together. Since CULTIC's weapon system was only designed for a single alternate weapon per slot, this does come with the caveat that players can no longer equip their Fists if they have both a pitchfork and a hatchet, as they will occupy the primary and alternate slots.
fixedFixesThe Thompson pickups should now properly glow like other pickups
removedFixesThe books in the bookstore in Cultmas should no longer glow like they're readable.
fixedFixesDisarmed TNT traps should long be able to be picked up if TNT ammo is full
fixedFixesAn occlusion issue in E2M7 Fairgrounds was fixed

CULTIC changes

addedHope all of the new players that picked up CULTIC over the Holiday Sale are enjoying themselves! Thank you for the support and for taking the time to check out my game!
addedAdded a fix that should allow players to use Custom Loadouts to properly use the pitchfork and hatchet together. Since CULTIC's weapon system was only designed for a single alternate weapon per slot, this does come with the caveat that players can no longer equip their Fists if they have both a pitchfork and a hatchet, as they will occupy the primary and alternate slots.
fixedThe Thompson pickups should now properly glow like other pickups
removedThe books in the bookstore in Cultmas should no longer glow like they're readable.
fixedDisarmed TNT traps should long be able to be picked up if TNT ammo is full

Hope all of the new players that picked up CULTIC over the Holiday Sale are enjoying themselves! Thank you for the support and for taking the time to check out my game!

Got another quick little patch to fix a few minor issues. Full details below!

Fixes

  • Added a fix that should allow players to use Custom Loadouts to properly use the pitchfork and hatchet together. Since CULTIC's weapon system was only designed for a single alternate weapon per slot, this does come with the caveat that players can no longer equip their Fists if they have both a pitchfork and a hatchet, as they will occupy the primary and alternate slots.

  • The Thompson pickups should now properly glow like other pickups

  • The books in the bookstore in Cultmas should no longer glow like they're readable.

  • Disarmed TNT traps should long be able to be picked up if TNT ammo is full

  • An occlusion issue in E2M7 Fairgrounds was fixed

  • An area in E2M7 Fairgrounds was blocked off, where players could jump into a spot that was difficult to jump back out of

  • An issue where the outdoor segment of E2M10 Manor was not occluding out has been fixed

  • A minor texture issue in E2M10 Manor was fixed

Source

Steam News / 8 January 2026

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