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Steam News20 September 20259mo ago

CULTIC: Chapter Two Hotfix v2.0e To Beta Branch

Hello all! One more quick hotfix for today on the beta branch! With this, the previous hotfix (v2.0d) has gone to the main branch.

In this update1

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Full CULTIC update

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Repeated intro

Hello all!

What changed

3 fixes0 additions0 changes0 removals
  • Compatibility
  • Gameplay
fixedOne more quick hotfix for today on the beta branch! With this, the previous hotfix (v2.0d) has gone to the main branch.
fixedFixesA projectile collision math issue was resolved which should make collisions against compound colliders (ex: 3D bosses) much more accurate - primarily fixes an issue making weakpoint shots against certain bosses really inconsistent
fixedFixesThe teddy bear in E1M5 should now properly stay in its intended position instead of tumbling into the water, making it difficult to find

CULTIC changes

fixedOne more quick hotfix for today on the beta branch! With this, the previous hotfix (v2.0d) has gone to the main branch.
fixedA projectile collision math issue was resolved which should make collisions against compound colliders (ex: 3D bosses) much more accurate - primarily fixes an issue making weakpoint shots against certain bosses really inconsistent
fixedThe teddy bear in E1M5 should now properly stay in its intended position instead of tumbling into the water, making it difficult to find

One more quick hotfix for today on the beta branch! With this, the previous hotfix (v2.0d) has gone to the main branch.

Fixes

  • A projectile collision math issue was resolved which should make collisions against compound colliders (ex: 3D bosses) much more accurate - primarily fixes an issue making weakpoint shots against certain bosses really inconsistent

  • The teddy bear in E1M5 should now properly stay in its intended position instead of tumbling into the water, making it difficult to find

Source

Steam News / 20 September 2025

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