Full notes
Full Cult Trials: Incarnation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Cult Trials: Incarnation changes
The new boss fight is now almost fully implemented into the game. Current focus has been on polishing the encounter and making the fight feel more intense, aggressive, and unpredictable. 👁️🔥
✅ Boss AI behavior implemented ✅ Basic boss mechanics working ✅ Health system integrated ✅ Attack movement + animations added ✅ Early combat testing in-engine complete ✅ Effects & atmosphere pass started
Still working on: 🩸 Boss behavior refinements 🩸 Smarter AI reactions 🩸 Improved attack flow 🩸 Animation polish 🩸 Better visual feedback 🩸 More terrifying encounter design
This is still an early test level, but the fight is already becoming chaotic and brutal. More updates, footage, and mechanics coming soon. 👹
Source
Changelog.gg summarizes and formats this update. How we read updates.
