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Steam News4 March 20264mo ago

Update 1.2.4.0

The host no longer loses access to the ship’s passenger seat, and players no longer get stuck on the respawn screen after dying in open space.

Full notes

Full Cubic Odyssey update

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What changed

17 fixes2 additions0 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
fixedThe host no longer loses access to the ship’s passenger seat, and players no longer get stuck on the respawn screen after dying in open space. We’ve also made a number of improvements to online sessions and fixed several critical bugs and crashes.
fixedOnline ImprovementsFixed a situation where a passenger seat used by the host would not be usable by clients after the host left it.
fixedOnline ImprovementsFixed a situation where a player connected to an online session could get stuck on the respawn screen if they suffocated in space.
fixedOnline ImprovementsFixed an issue where text on holographic screens inside ships was not being broadcast to players connected to an online session.
addedOnline ImprovementsHolographic screens with text can now be locked against interaction from other players, like chests.
fixedUIFixed numerous UI element overlaps related to the text scale option.

Cubic Odyssey changes

fixedThe host no longer loses access to the ship’s passenger seat, and players no longer get stuck on the respawn screen after dying in open space. We’ve also made a number of improvements to online sessions and fixed several critical bugs and crashes.
fixedFixed a situation where a passenger seat used by the host would not be usable by clients after the host left it.
fixedFixed a situation where a player connected to an online session could get stuck on the respawn screen if they suffocated in space.
fixedFixed an issue where text on holographic screens inside ships was not being broadcast to players connected to an online session.
addedHolographic screens with text can now be locked against interaction from other players, like chests.

The host no longer loses access to the ship’s passenger seat, and players no longer get stuck on the respawn screen after dying in open space. We’ve also made a number of improvements to online sessions and fixed several critical bugs and crashes.

Online Improvements

  • Fixed a situation where a passenger seat used by the host would not be usable by clients after the host left it.

  • Fixed a situation where a player connected to an online session could get stuck on the respawn screen if they suffocated in space.

  • Fixed an issue where text on holographic screens inside ships was not being broadcast to players connected to an online session.

  • Holographic screens with text can now be locked against interaction from other players, like chests.

UI

  • Fixed numerous UI element overlaps related to the text scale option.

  • Fixed the Abandon Quest button appearing when no quest is active.

  • Added a warning when a star cannot be reached with the current warp drive.

Fixes and Improvements

  • Fixed the names of some items for consistency across all languages.

  • The difficulty setting that affects item prices now applies to both the Sell and Buy tabs on the commodities market.

  • Reward statues now level the surrounding terrain to ensure the chest is never inside a mountain.

  • Fixed a bug causing lights from another ship to appear in the editor when changing ships.

  • Fixed cases where low-level pirates would spawn without weapons.

  • The enemy count in enemy bases now differentiates between pirate bases and Darkness outposts.

  • Fixed a situation where a ship dealer would also sell speeders.

  • Fixed audio and video desync caused by excessively high frame rates during cinematics.

  • Fixed the first-person camera inside speeders.

  • Fixed a bug causing enemies carrying explosive bombs not to die from the explosion.

  • Fixed some crashes and improved overall stability.

Source

Steam News / 4 March 2026

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