Full notes
Full Cubic Odyssey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Server
Cubic Odyssey changes
A highly requested feature has been added. Now ships can be shared between players. Also, a passenger seat has been added to the game and other players can be brought along for voyages.
New Features
Ships can now be opened to control to other players. Like chest, they have a lock button to toggle the access of other players to it.
Ships which were taken away to other systems by other players can now be summoned back using the usual teleporting to ship UI
Passengers seats can now be placed in ships. Passengers will get transported along the ship pilot wherever they go
Ship inventory and appliances in ships are now available to other players
Bug fixes & improvements
Rendering of stars in space has been fixed to no longer overlap with other objects
Fixed a bug causing ship objects to get saved outside the ship and seem disappeared
The rendering of glass has been improved during night-time
Fixed the companion QB-1 attacking too far away objects
Difficulty scaling now affects all quest steps correctly
Displaying of ships which were designed asymmetrically has been fixed in the menu
Fixed the FPS affecting the camera movement speed in ship and blueprint editor
Improved network synchronization affecting ships, characters and laser turrets
Ship hatches are now fully synchronized across network
Players joining a session will no longer spawn above a pirate base if the host was in that area
Multiple UI fixes and improvements
A handful of crashes were addressed and fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
