In this update4
Full notes
Full Cubic Annihilation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Maps
- Fixes
Cubic Annihilation changes
War at Sea Update!
Brings exciting new Sea units and features to Cubic Annihilation!
New Changes to Cubic Annihilation:
New Sea units (Go check it out in-game)
Buffed Hovelic units damage vs air & ground.
Moved Hunter down to level 2 and gave it Stealth.
Improved Sea units' control feeling, to make it feel more like a ship on water.
Improved SPG, Pounder, Hawk, and other AOE damage projectile hit sounds.
Improved Unit Performance by 10%.
Added a new Dark/Night map (First map to have a Dark setting).
Changed "Skull Island" map to a Lava biome.
Gave Commander a front light for Dark maps.
And more fixes, improvements, and updates coming soon...
Bug Fixes:
Fixed the Tutorial black screen of death.
Fixed a bug causing incorrect queuing of units.
New Units:
Check them all out in-game.
Good luck on the battlefield!
Source
Changelog.gg summarizes and formats this update. How we read updates.
