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Latest Cubed and Dangerous updates
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- Cubed and Dangerous
Feedback improvements for Combos and Consumeables
Combo: - Increased time between hits to feel better when you cross the gap to keep the combo running - Added a combo timer bar to visual show how quickly it is decaying - Fixed the alpha fade to be less linear and group…
Announcement2 changesFix - Cubed and Dangerous
Small Perk Update
Some quick updates to the "Second Wind" Legendary perk: - Change from 20 health, to 25% health so it will scale a bit later in game to offset scaled enemy damage - Add additional invulnerability frames to avoid immediat…
Announcement1 changeBalance - Cubed and Dangerous
Cubed and Dangerous Version 1.5
Hey everyone, the game has received quite a bit of renewed attention this year and that's produced a lot of great feedback to help improve the game. Today I've deployed version 1.5 of Cubed and Dangerous to accumulate a…
Event19 changesFixGameplay - Cubed and Dangerous
Econ and Itemization Improvement Patch
Hey everyone, I've just made some significant changes to aspects of the game's economy and itemization today. This set of changes is focused around improving the shop experience, balancing some aspects around economy fo…
Store12 changesFixBalance - Cubed and Dangerous
Town Improvements Coming Soon
A Cubed and Dangerous Update is coming very soon. It may be available during the first couple days of the Summer Sale if I can manage it, but there are a few bugs with the update that I don't want to risk destabilizing…
Event8 changes1 numericFix - Cubed and Dangerous
Balance and Bug Update + News
Hey Everyone, I've been busy working on some of the core mechanics and fixes for Sheep for the Stars ahead of Steam Next Fest, and have been accumulating some changes and updates to Cubed and Dangerous that just went li…
Event6 changes1 numericFix - Cubed and Dangerous
Consider Leaving Your Thoughts in a Review!
I humbly thank all of your for following along on this journey. Cubed and Dangerous has changed so much since early inception, through to playtesting, release and beyond. Your feedback has been immensely valuable in sha…
Announcement1 changeGameplay - Cubed and Dangerous
Bug Fix: Difficulty Scaling and Smoothing
Hey everyone, Just deployed a quick bug fix to the game. There was an issue with how difficulty scaling was being applied at cumulative challenge levels below 5. This fix corrects the calculation, and will make challeng…
Event3 changesBalance



