Update log
Full Cube Kingdoms update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
🛠️ Improvements:
The checkbox for opening/closing gates has been removed — gates now always open and close automatically.
Units are now arranged in a sensible order when placing them.
🐞 Bug Fixes:
An exception occurred when a spawner tried to spawn mounted units.
If you selected towers and the unit standing on them at the same time, both glitched into the ground.
It was possible to drag‑select in the overworld, during attacks, and even in the main menu.
Buildings could no longer be “unpaused”.
Source
