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Steam News14 April 20264mo ago

Bugfixes and improvements

🛠️ Improvements The command UI is now hidden when you have no allies When moving walls that have a unit standing on them, the unit will now move along with the wall Loading times between scene transitions have been red

In this update3

Full notes

Full Cube Kingdoms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions12 changes2 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
changed🛠️ ImprovementsThe command UI is now hidden when you have no allies
changed🛠️ ImprovementsWhen moving walls that have a unit standing on them, the unit will now move along with the wall
changed🛠️ ImprovementsLoading times between scene transitions have been reduced
removed🛠️ ImprovementsThe skill that increases the number of resource carts is now disabled when no carts can spawn
changed🛠️ ImprovementsThe visuals of environment assets have been improved
fixed🐞 Bug FixesThe attack did not load in the tutorial

Cube Kingdoms changes

changedThe command UI is now hidden when you have no allies
changedWhen moving walls that have a unit standing on them, the unit will now move along with the wall
changedLoading times between scene transitions have been reduced
removedThe skill that increases the number of resource carts is now disabled when no carts can spawn
changedThe visuals of environment assets have been improved

🛠️ Improvements

  • The command UI is now hidden when you have no allies

  • When moving walls that have a unit standing on them, the unit will now move along with the wall

  • Loading times between scene transitions have been reduced

  • You now receive a message when a merchant, envoy, or army returns to the castle

  • Your Steam name is now shown instead of “Human” or “Player”

  • The skill that increases the number of resource carts is now disabled when no carts can spawn

  • The visuals of environment assets have been improved

🐞 Bug Fixes

  • The attack did not load in the tutorial

  • It was possible to upgrade the armory into itself

  • Units could sometimes walk straight through gates

  • It was possible to get stuck in the tutorial if you closed the build menu

  • When moving a wall, adjacent walls did not update their battlements correctly

  • The merchant at the marketplace had no face

  • Undead armors no longer attack walls

  • The issue where you sometimes couldn’t click should now be fixed

  • Decimal values in the gift UI were cut off, making it look like you gained +1 for an item

⚖️ Balancing

  • It is now possible to place buildings on dirt

  • The construction cost of the marketplace has been reduced

  • Breweries now consume more hops but also produce more

  • Villagers now reach the castle faster

  • Krarch’s minimum army size has been increased

  • The interval at which gatehouses check for nearby enemies has been increased

  • Grain now takes longer to grow

  • The construction cost of the mercenary outpost has been reduced

  • The reputation gained per resource delivered to settlements has been significantly increased

Source

Steam News / 14 April 2026

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