Full notes
Full Cube Conflict update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Balance
- Fixes
Here are some fixes for the game. I recommend doing the update so you can avoid problems when playing in multiplayer! I'm also investigating a (rare) server crash since version 0.9.3. Maybe it's fixed now, or maybe not!
Fixed a bug where ammo/items were spawned in game modes where they don't spawn.
Fixed bad team balance by bots when a new player connects to multiplayer with only one other player.
Fixed a bug where a power armor explosion caused the selected weapon to change.
Fixed auto-equipping a weapon while grabbing it, not updating in multiplayer.
Fixed risk of not having game intro applied when a new player connects during the game intro.
Improvements:
When players leave the game while other players are playing with bots, new bots will be spawned to replace the deserters.
Soft-coded NPCs and monsters so you can add your own ;)
Improved random name generator.
Source
Changelog.gg summarizes and formats this update. How we read updates.
