Full notes
Full Ctesiphon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
I'm launching a game on Steam for the first time, I can have a little day one patch as a treat.
Added a little clipping in the Tutorial level to avoid getting stuck on the indoor palms
Fixed up the level descriptions in the level select hub, most of them still had changelogs from playtesting
Fixed up loadouts when you restart a level from the End Level screen (after you hit the button). It had been restoring your current loadout as that's what happens when you're going to the next level and the logic is mostly the same for restarting.
Source
Changelog.gg summarizes and formats this update. How we read updates.
