Full notes
Full CS Manager update
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What changed
- Workshop
- Gameplay
- Performance
- Fixes
- Balance
- Maps
CS Manager changes
Headlines
0.8 brings the Steam Workshop to CS Manager! It is not compatible with the demo, but for those with access to the full game it is available immediately, and will be working from the moment the game is released. In addition, you can now see a detailed history of your players skill developments, and keep track of how they are progressing. Several AI logic improvements and performance optimizations also made it
📢Are based on feedback/reports from the community
Major
Added Steam Workshop support for custom databases. Steam does not allow workshop access for demos, so until the full release, only the limited testers with access to the full game can download databases from the workshop
📢You can now see a detailed history of how each players skill has developed over time (on existing saves, data from before the current date is not available)
Freezes/Crashes
📢Fixed a freeze that could occur when starting a career with a custom team without players
📢Fixed a freeze that could occur after taking timeouts in the match engine
📢Fixed various freezes that could happen after getting fired
Dashboard
Improved AI logic when deciding which players to buy
Rebalanced when a team owner decides to upgrade/downgrade a teams professional status
Rebalanced how budgets for new seasons are calculated
Adjusted how much salary you can offer to players
Staff will now be much more likely to disagree to contracts for roles they are not interested in
Significantly improved performance on the scouting page, on both loading times and scrolling smoothness
Fixed that cancelling a scouting assignment of a player could prevent you from scouting them again
Optimization of game loading times
Fixed that academy costs where not deducted correctly from the budget
Fixed some instances of being unable to join a LAN tournament even though there were no overlapping LANs
📢You can now resign from teams (this can be done from the page of your staff/head coach profile)
📢Fixed that the Revamp tournament would have an unequal amount of matches for different teams in the group stage
📢Fixed that re-signing a contract with a staffer already on your team could cause an unintended big cost
📢During staff contract negotiations, the staffer now makes his goals regarding role and contract length clear to you
Match Engine
Improved AI positioning logic
Fixed that incendiaries could sometime not be seen while they were in the air after being thrown
Improved AI decision making regarding where to throw smokes to protect their positions
📢Added a separate option for ambience volume
Data Editor
📢Fixed that custom players created in the data editor did not show up correctly in the preview when starting a new career
Localization
📢Updated several translations
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Source
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