HomeGamesUpdatesPricingMethodology
Steam News2 June 20261mo ago

CS Manger Demo - Patch 0.30602a

Hi all, the CS Manager demo has received a day one patch to address some of the feedback 📢 Are based on feedback/reports from the community Crashes/Freezes -Fixed a potential crash in the match engine Dashboard -Small

Full notes

Full CS Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions7 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
  • Maps
fixedCrashes/Freezes -Fixed a potential crash in the match engine
changedSmall UI fixes on the email list
changed📢Improved attacking AI time management in low time situations
fixed📢Fixed several instances of AI looping
fixed📢Fixed a specific issue where an attacker could get stuck in a jiggle peek loop instead of planting the bomb
changedImproved defending AI saving decisions, so they no longer save if there is absolutely nothing worth saving, even if the odds of winning a post plant is very low

CS Manager changes

fixedCrashes/Freezes -Fixed a potential crash in the match engine
changedSmall UI fixes on the email list
changed📢Improved attacking AI time management in low time situations
fixed📢Fixed several instances of AI looping
fixed📢Fixed a specific issue where an attacker could get stuck in a jiggle peek loop instead of planting the bomb

Hi all, the CS Manager demo has received a day one patch to address some of the feedback

📢 Are based on feedback/reports from the community

Crashes/Freezes -Fixed a potential crash in the match engine

Dashboard

-Small UI fixes on the email list

Match Engine

-📢Improved attacking AI time management in low time situations

-📢Fixed several instances of AI looping

-📢Fixed a specific issue where an attacker could get stuck in a jiggle peek loop instead of planting the bomb

-📢Prevented AI players from throwing HE grenades too close to its own team mates

-Improved defending AI saving decisions, so they no longer save if there is absolutely nothing worth saving, even if the odds of winning a post plant is very low

-Improved attacking AI decisions regarding when/where to throw smokes and incendiaries

-Fixed that the defending AI would sometimes overly avoid fights during retakes

-Improved AI positioning when waiting for a smoke to fade

-Fixed several calculations regarding where the AI thought enemies could be on the map

-Improved AI pathfinding when needing to stay safe, for example when rotating with the bomb to a new place on the map

-📢AI teams no longer call a timeout just before half time

-📢Fixed a UI glitch that would display a player as being on both teams in the UI overlay

-📢Added an overview of teams’ economy, loss bonus, and equipment value on the UI overlay

-📢You can now see if a player has a defuse kit on the UI overlay

Localization

-📢Included French community translation

-📢Fixed several English spelling mistakes

-Added a few words missing translations

To give feedback, write in the Steam forum or join or Discord:

discord.com/invite/H5ZGpVeAFF

Source

Steam News / 2 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.