HomeGamesUpdatesPricingMethodology
Steam News3 December 20257mo ago

Update – Map Visual Update & New Path Navigation Feature

Visual Updates Enhanced terrain materials and environmental details, with refined micro-particle effects. Each layer of the map now features distinct geological appearances as players move between levels.

In this update3

Full notes

Full Crystant update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions7 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Balance
changedVisual UpdatesEnhanced terrain materials and environmental details, with refined micro-particle effects.
changedVisual UpdatesEach layer of the map now features distinct geological appearances as players move between levels.
addedVisual UpdatesUpdated character portraits, adopting a new final art style.
addedClearer In-Game FeedbackAdded new on-screen guidance for placing tiles on the map.
addedClearer In-Game FeedbackAdded visual effects when obtaining room keys.
changedClearer In-Game FeedbackImproved notifications for increases in backpack weight capacity.

Crystant changes

changedEnhanced terrain materials and environmental details, with refined micro-particle effects.
changedEach layer of the map now features distinct geological appearances as players move between levels.
addedUpdated character portraits, adopting a new final art style.
addedAdded new on-screen guidance for placing tiles on the map.
addedAdded visual effects when obtaining room keys.

Visual Updates

  • Enhanced terrain materials and environmental details, with refined micro-particle effects.

  • Each layer of the map now features distinct geological appearances as players move between levels.

  • Updated character portraits, adopting a new final art style.

  • Refreshed the elevator transition animation to deliver a stronger sci-fi atmosphere.

Clearer In-Game Feedback

  • Added new on-screen guidance for placing tiles on the map.

  • Learning chips now display in the upper-right corner when acquired.

  • Added visual effects when obtaining room keys.

  • Improved notifications for increases in backpack weight capacity.

  • Morale / Hunger / Stamina now use staged color indicators, with flashing alerts when values are low.

  • Battle UI now includes attribute-colored markers above the HP bar to identify enemy types.

  • Added screen shake effect for critical hits.

  • Updated visual feedback for weapon stat increases and decreases.

New Path Navigation Feature

We’ve introduced a path navigation system, now displayed at the top of the screen through the UI. When your chosen route changes, the interface will display red text showing the difference in travel time, helping players better manage movement costs.

During map exploration, players may encounter obstacles. These barriers prevent further navigation along the current path, requiring you to find an alternative route.

Please note: travel time may vary depending on the party’s current condition.

Thank you for reading!

We warmly welcome your valuable feedback.

Source

Steam News / 3 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.