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Steam News23 April 20262mo ago

Hotfix 3.0 comes with notable bug fixes and improvements!

We are approaching the third weekend of Early Access and our team is rolling out a non-invasive hotfix today which comes with several notable bug fixes and improvements.

Full notes

Full Crystalfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions11 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Security
  • Performance
fixedWe are approaching the third weekend of Early Access and our team is rolling out a non-invasive hotfix today which comes with several notable bug fixes and improvements. You will be able to continue playing Crystalfall as normal during this hotfix.
fixedCheck the hotfix notes below and gear up for the weekend grind on week 3’s leaderboard challenges!
fixedHotfix notes:
addedAdded fusing recipe for portal keys
changedAdjusted vendor buy multiplier (cheaper prices at the vendors)
fixedFixed issues with wrong locations highlighted in journal for act 4 & 5

Crystalfall changes

fixedWe are approaching the third weekend of Early Access and our team is rolling out a non-invasive hotfix today which comes with several notable bug fixes and improvements. You will be able to continue playing Crystalfall as normal during this hotfix.
fixedCheck the hotfix notes below and gear up for the weekend grind on week 3’s leaderboard challenges!
fixedHotfix notes:
addedAdded fusing recipe for portal keys
changedAdjusted vendor buy multiplier (cheaper prices at the vendors)

We are approaching the third weekend of Early Access and our team is rolling out a non-invasive hotfix today which comes with several notable bug fixes and improvements. You will be able to continue playing Crystalfall as normal during this hotfix.

Check the hotfix notes below and gear up for the weekend grind on week 3’s leaderboard challenges!

Hotfix notes:

  • Added fusing recipe for portal keys

  • Adjusted vendor buy multiplier (cheaper prices at the vendors)

  • Fixed issues with wrong locations highlighted in journal for act 4 & 5

  • Fixed issues projectile chaining distance

  • Fixed various campaign exits and waypoints showing up in endgame areas

  • Fixed default attack cooldown

  • Fixed skill node buffs disappearing if using all skill charges at once

  • Fixed usage count on endgame portals

  • Fixed extra quest items being stuck in inventory (breach jack)

  • Fixed Aether walk infinite buff exploit

  • Improved rolling update experience (less downtime for future updates, yay!)

  • Improved backend performance and stability

  • Increased TTL for DAPR state store

  • Improved cosmic ray bit flip shield

Some clarification regarding our monetization.

  • Crystalfall is free to play in Early Access and on full release. In Early Access there are five acts and early stages of endgame to enjoy for free.

  • To support the development of Crystalfall, there are Early Access Supporter Packs called Founder Packs which are only available for purchase during Early Access.

  • The inventory tab is account bound, which means that it adds an inventory tab to all your characters.

Russian server issue

Russian players continue to have connection issues due to ISP blocking of our servers due to the geopolitical situation. We are working together with our server provider to find a solution for Russian players. This is an unfortunate situation that is the reality not only for Crystalfall but many other games.

For context:

https://www.hrw.org/news/2026/03/31/russia-internet-shutdowns-escalate

In-game Challenges

In case you missed it, here are the week 2 leaderboard winners of our in-game challenges:

view

There are still chances to win in-game Credits by participating in our in-game leaderboard challenges. Read more here:

view

We will be sharing a teaser for the upcoming content patch soon - stay tuned!

May the loot be with you,

CRG

Source

Steam News / 23 April 2026

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