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Steam News1 February 20266mo ago

Patch 1.0.6 Notes

New Features: Cloak and dagger your way to victory with the unlockable Illusionist class! Added voice chat to private lobbies.

Full notes

Full Crystal Conquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Balance
  • Fixes
  • Performance
addedNew Features:
addedAdded voice chat to private lobbies. See the voice settings menu in the hub
addedAdded tutorials to practice blocking and to defeat the practice bot
addedAdded a minor shop tutorial
changedSlightly increased the strength of the friendly bots in the Gauntlet
changedBuffed bow damage by 11%

Crystal Conquest changes

addedNew Features:
addedAdded voice chat to private lobbies. See the voice settings menu in the hub
addedAdded tutorials to practice blocking and to defeat the practice bot
addedAdded a minor shop tutorial
changedSlightly increased the strength of the friendly bots in the Gauntlet

New Features:

  • Cloak and dagger your way to victory with the unlockable Illusionist class!

  • Added voice chat to private lobbies. See the voice settings menu in the hub

  • Added tutorials to practice blocking and to defeat the practice bot

  • Added a minor shop tutorial

Balancing Changes:

  • Slightly increased the strength of the friendly bots in the Gauntlet

  • Buffed bow damage by 11%

  • Made throwing easier for spells

  • Targeted spells now have a wider angle for targeting

  • Most ranged golems/monsters now use the neutral Force element with their projectiles, so each class is equally effective at blocking these attacks

  • Slightly reduced the attack speed of ranged golems/monsters

  • Weapons and spells which cause a status effect now require a full charge to cast

Bug Fixes:

  • Fixed an bug where a selection circle could get stuck on you

  • Fixed an issue where you throwing one weapon could cause both weapons to be thrown

  • Fixed an issue where weapons might not collide with another player who uses the same weapons

  • Fixed a bug where basic cast spells would sometimes not appear in your hand after using double handed charging

  • Fixed some issues with blocking melee golem attacks

  • Improved the ease in which items can be grabbed at the Conquest shop

  • Fixed some issues that the Monk was having with grabbing certain items

  • Ensured that cooldowns are cleared upon death

  • Fixed the inability to auto-cast certain spells

  • Fixed an issue that was causing weapons to fluctuate in size

  • Fixed a bug where the grab menu button could be triggered while holding an object

  • Many stability improvements

Source

Steam News / 1 February 2026

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