Crystal Conquest
Steam News 1 February 20263mo ago

Patch 1.0.6 Notes

New Features: Cloak and dagger your way to victory with the unlockable Illusionist class! Added voice chat to private lobbies. See the voice settings menu in the hub Added tutorials to practice blocking and to defeat th…

Update log

Full Crystal Conquest update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

9 fixes5 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Store
  • Performance
addedNew Features:
addedAdded voice chat to private lobbies. See the voice settings menu in the hub
addedAdded tutorials to practice blocking and to defeat the practice bot
addedAdded a minor shop tutorial
changedSlightly increased the strength of the friendly bots in the Gauntlet
changedBuffed bow damage by 11%

New Features:

  • Cloak and dagger your way to victory with the unlockable Illusionist class!

  • Added voice chat to private lobbies. See the voice settings menu in the hub

  • Added tutorials to practice blocking and to defeat the practice bot

  • Added a minor shop tutorial

Balancing Changes:

  • Slightly increased the strength of the friendly bots in the Gauntlet

  • Buffed bow damage by 11%

  • Made throwing easier for spells

  • Targeted spells now have a wider angle for targeting

  • Most ranged golems/monsters now use the neutral Force element with their projectiles, so each class is equally effective at blocking these attacks

  • Slightly reduced the attack speed of ranged golems/monsters

  • Weapons and spells which cause a status effect now require a full charge to cast

Bug Fixes:

  • Fixed an bug where a selection circle could get stuck on you

  • Fixed an issue where you throwing one weapon could cause both weapons to be thrown

  • Fixed an issue where weapons might not collide with another player who uses the same weapons

  • Fixed a bug where basic cast spells would sometimes not appear in your hand after using double handed charging

  • Fixed some issues with blocking melee golem attacks

  • Improved the ease in which items can be grabbed at the Conquest shop

  • Fixed some issues that the Monk was having with grabbing certain items

  • Ensured that cooldowns are cleared upon death

  • Fixed the inability to auto-cast certain spells

  • Fixed an issue that was causing weapons to fluctuate in size

  • Fixed a bug where the grab menu button could be triggered while holding an object

  • Many stability improvements

Source

Steam News / 1 February 2026

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