Crystal Conquest
Steam News 29 January 20263mo ago

Early Access Update – What We’ve Been Working On

Early Access Update – What We’ve Been Working On Hey everyone 👋 It’s been a few weeks since our last update, so we wanted to share what’s been happening as Crystal Conquest continues to grow in Early Access! Since laun…

Update log

Full Crystal Conquest update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedEarly Access Update – What We’ve Been Working OnSince launch, we’ve been focused on improving matchmaking flow, private lobbies, and more!
changedRecent ImprovementsImproved Queuing Options You can finally queue for multiple game modes at once instead of being locked to a single queue. There’s also an indicator showing which queues are most active to help you find matches faster.
addedRecent ImprovementsPrivate Lobby Team Setup Playing with friends? Private lobbies now have team assignments for Conquest matches, making organized games way easier to run!
changedWhat’s Coming NextVoice Chat (In Testing) Voice chat is actively being worked on, starting with private lobbies first so friends can coordinate during matches. Wider voice features will come later once moderation and safety systems are ready. (LOOKING FOR TESTERS, JOIN OUR DISCORD TO HELP TEST!)
addedWhat’s Coming NextNew Potions & Balance Tweaks Ongoing tuning and new potions are coming as part of regular updates.
addedWhat’s Coming NextNew Classes The Illusionist class is coming after launch, with more class ideas being explored down the line? (PREVIEW ON DISCORD!)

Early Access Update – What We’ve Been Working On

Hey everyone 👋 It’s been a few weeks since our last update, so we wanted to share what’s been happening as Crystal Conquest continues to grow in Early Access!

Since launch, we’ve been focused on improving matchmaking flow, private lobbies, and more!

Recent Improvements

  • Improved Queuing Options You can finally queue for multiple game modes at once instead of being locked to a single queue. There’s also an indicator showing which queues are most active to help you find matches faster.

  • Private Lobby Team Setup Playing with friends? Private lobbies now have team assignments for Conquest matches, making organized games way easier to run!

  • Solo While Queued You can jump into a solo match without leaving your multiplayer queue, so you’re never just waiting around.

What’s Coming Next

  • Voice Chat (In Testing) Voice chat is actively being worked on, starting with private lobbies first so friends can coordinate during matches. Wider voice features will come later once moderation and safety systems are ready. (LOOKING FOR TESTERS, JOIN OUR DISCORD TO HELP TEST!)

  • Customization & Identity Emotes, name frames, and other ways to customize your character are in progress.

  • Quest System (In Development) We’re working on a quest system to give players more reasons to log in, play daily, and earn free rewards over time. Player feedback will help shape how this system works. Join our Discord to help shape the system!

  • New Potions & Balance Tweaks Ongoing tuning and new potions are coming as part of regular updates.

  • New Classes The Illusionist class is coming after launch, with more class ideas being explored down the line? (PREVIEW ON DISCORD!)

Everything is still a work in progress, and Early Access is all about tweaking things with your feedback. We’re incredibly grateful to everyone playing, testing, and sharing thoughts so far — it really helps guide what we focus on next.

Thanks for being part of Crystal Conquest.

We’ll see you in the arena!

Source

Steam News / 29 January 2026

Open original