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Steam News24 April 20262mo ago

Crystal Ascend Dev Log Episode 09

Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!

In this update1

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Full Crystal Ascend update

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Repeated intro

Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!

What changed

0 fixes3 additions4 changes0 removals
  • Workshop
  • Gameplay
changedBig hammer upgrade 80k, little hammer upgrade 40k… 😄 This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design also revolves around elemental themes. The element finished this time is — Iron.
changedThe iron element can create weapons in various forms. The first unlockable skill is summoning a little hammer, which periodically spawns above the cave and smashes down hard on the floating crystals around it. Steam post image
changedWith the little hammer as a helper, you can multi‑task and double your absorption efficiency! If you focus on maxing out the little hammer skill, you can completely free your hands and just watch the show.
changedIf you find just watching too boring, there’s also a manual playstyle. The manual option is the big hammer – you get to swing it yourself! Smashing crystals with it feels amazing! Steam post image
addedThis won’t be the final version—there are still plenty of effects to add, but I’ll stop here for now.
addedAbout this GameA simple incremental game where you nurture crystal elementals by destroying floating crystals and harvesting aether. Upgrade the skill tree, unlock new abilities to gather resources faster, and build your ultimate crystal companions.

Crystal Ascend changes

changedBig hammer upgrade 80k, little hammer upgrade 40k… 😄 This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design also revolves around elemental themes. The element finished this time is — Iron.
changedThe iron element can create weapons in various forms. The first unlockable skill is summoning a little hammer, which periodically spawns above the cave and smashes down hard on the floating crystals around it. Steam post image
changedWith the little hammer as a helper, you can multi‑task and double your absorption efficiency! If you focus on maxing out the little hammer skill, you can completely free your hands and just watch the show.
changedIf you find just watching too boring, there’s also a manual playstyle. The manual option is the big hammer – you get to swing it yourself! Smashing crystals with it feels amazing! Steam post image
addedThis won’t be the final version—there are still plenty of effects to add, but I’ll stop here for now.

View on Steam

Big hammer upgrade 80k, little hammer upgrade 40k… 😄 This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design also revolves around elemental themes. The element finished this time is — Iron.

The iron element can create weapons in various forms. The first unlockable skill is summoning a little hammer, which periodically spawns above the cave and smashes down hard on the floating crystals around it. Steam post image

With the little hammer as a helper, you can multi‑task and double your absorption efficiency! If you focus on maxing out the little hammer skill, you can completely free your hands and just watch the show.

If you find just watching too boring, there’s also a manual playstyle. The manual option is the big hammer – you get to swing it yourself! Smashing crystals with it feels amazing! Steam post image

This won’t be the final version—there are still plenty of effects to add, but I’ll stop here for now.

About this Game

A simple incremental game where you nurture crystal elementals by destroying floating crystals and harvesting aether. Upgrade the skill tree, unlock new abilities to gather resources faster, and build your ultimate crystal companions.

If you’re interested, feel free to add to wishlist 😊

Source

Steam News / 24 April 2026

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