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Steam News20 February 20206y ago

Update: additional screen ratios, bugfixes, optimizations and other news

Some of you may have already noticed that we updated the game a few minutes ago. The main change is the addition of new screen ratios, including widescreens, but not only.

Full notes

Full Crying Suns update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes10 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Fixes
  • Performance
  • Compatibility
addedSome of you may have already noticed that we updated the game a few minutes ago. The main change is the addition of new screen ratios , including widescreens , but not only. Here is the complete changelog for this version:
changedInterface, Graphics and Sounds
added[MAJOR] Added support for widescreen and a greater variety of aspect ratio (4/3, 21/9, 32/9, 16/10)
changedImproved the run customization screen to display patched squadrons properly in the list
changedStory, events and texts
fixedFixed an issue where the dialogue bubble was not placed properly on Sister Kalypso

Crying Suns changes

addedSome of you may have already noticed that we updated the game a few minutes ago. The main change is the addition of new screen ratios , including widescreens , but not only. Here is the complete changelog for this version:
changedInterface, Graphics and Sounds
added[MAJOR] Added support for widescreen and a greater variety of aspect ratio (4/3, 21/9, 32/9, 16/10)
changedImproved the run customization screen to display patched squadrons properly in the list
changedStory, events and texts

Some of you may have already noticed that we updated the game a few minutes ago. The main change is the addition of new screen ratios, including widescreens, but not only. Here is the complete changelog for this version:

Interface, Graphics and Sounds

  • [MAJOR] Added support for widescreen and a greater variety of aspect ratio (4/3, 21/9, 32/9, 16/10)

  • Improved the run customization screen to display patched squadrons properly in the list

Story, events and texts

  • Various small corrections and rewrites

BugFix Minor

  • Fixed an issue where the dialogue bubble was not placed properly on Sister Kalypso

  • Changed the planet displayed during run customization as it wasn't Gehenna

  • Fixed an issue where sometimes a "dead" squadron was still displayed in a dock as active

META

  • Various optimizations to lower memory consumption and reduce the game size on disk

Besides those changes, a much bigger update called"Advanced Tactics"is still under development as mentioned in previous posts, and should be released in beta testing within a few weeks, so a little later than expected. Here is a glimpse of what's to come:

  • A new type of POI where you can Upgrade you squadrons Marks: the OMNI forge

  • 3 new categories of neutral units on the battlefield that can be "activated" during the fight.

  • Each Battleship will have a specific technological modifier (that you can't sell) that will greatly impact the strategies and builds

  • 8 new types of weapons with brand new effects

  • 4 new auxiliary systems

  • 5 new types of squadrons

  • 3 new officers abilities

  • New A.I behaviors

  • Overall fight balancing

Here is a small example, the new "juggernaut" unit, soon available:

And finally, the artbook is almost ready! Here is another glimpse of it:

In the meantime, don’t hesitate to post your review on Crying Suns store page, it’s one of the best ways to support the devteam!

Source

Steam News / 20 February 2020

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