Update 2.3: New Bosses, Unlockables, Talents, and Corporate Hell!
Hello friends! We've got a Kingsley-sized content update for you just in time for the holidays! What's on deck: New Unlockable Final Boss: A new boss encounter can be unlocked by defeating the CEO.
In this update1
Full notes
Full Crush the Industry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix5 additions1 change0 removals
Gameplay
Compatibility
Fixes
Balance
addedWhat's on deck:New Unlockable Final Boss: A new boss encounter can be unlocked by defeating the CEO. This encounter features three new original enemies that will put your skills to the ultimate test!
addedWhat's on deck:Unlockable Taskmaster Deluxe Encounter: You've fought the standard model - are you ready for the deluxe version? This new encounter features the new explosive status effect and should be approached with caution.
addedWhat's on deck:Over 20 New Unlockable Starting Talents: These offer new build paths and ways to play. Want to be a Zombie, Chef, or Ninja? Now you can be! Of special note is the "Minion Manager" talent which features an evolving pet dynamic.
changedWhat's on deck:Corporate Hell Difficulty: Beyond the nine circles of Hell awaits the worst fate for any office worker: Corporate Hell! This can be unlocked by completing the Hell 9 difficulty level. This is a beta version of sorts (a more complex implementation may happen in the future).
fixedWhat's on deck:Bug Fixes: Fixed a bunch of em.
addedWhat's on deck:We hope you enjoy the new content, and would greatly appreciate any balance feedback on the new encounters, talents, and difficulty level . Our Discord channel is the best place to let us know about any bugs or balance issues.
Crush the Industry changes
addedNew Unlockable Final Boss: A new boss encounter can be unlocked by defeating the CEO. This encounter features three new original enemies that will put your skills to the ultimate test!
addedUnlockable Taskmaster Deluxe Encounter: You've fought the standard model - are you ready for the deluxe version? This new encounter features the new explosive status effect and should be approached with caution.
addedOver 20 New Unlockable Starting Talents: These offer new build paths and ways to play. Want to be a Zombie, Chef, or Ninja? Now you can be! Of special note is the "Minion Manager" talent which features an evolving pet dynamic.
changedCorporate Hell Difficulty: Beyond the nine circles of Hell awaits the worst fate for any office worker: Corporate Hell! This can be unlocked by completing the Hell 9 difficulty level. This is a beta version of sorts (a more complex implementation may happen in the future).
fixedBug Fixes: Fixed a bunch of em.
Hello friends!
We've got a Kingsley-sized content update for you just in time for the holidays!
What's on deck:
AddedNew Unlockable Final BossA new boss encounter can be unlocked by defeating the CEO. This encounter features three new original enemies that will put your skills to the ultimate test!
AddedUnlockable Taskmaster Deluxe EncounterYou've fought the standard model - are you ready for the deluxe version? This new encounter features the new explosive status effect and should be approached with caution.
Game Designer Moles: These cute little guys are lurking somewhere on the third floor.
AddedOver 20 New Unlockable Starting TalentsThese offer new build paths and ways to play. Want to be a Zombie, Chef, or Ninja? Now you can be! Of special note is the "Minion Manager" talent which features an evolving pet dynamic.
Corporate Hell Difficulty: Beyond the nine circles of Hell awaits the worst fate for any office worker: Corporate Hell! This can be unlocked by completing the Hell 9 difficulty level. This is a beta version of sorts (a more complex implementation may happen in the future).
FixedBug FixesFixed a bunch of em.
We hope you enjoy the new content, and would greatly appreciate any balance feedback on the new encounters, talents, and difficulty level. Our Discord channel is the best place to let us know about any bugs or balance issues.
What didn't make it into this update: character-specific skills. They will be in the next one. We'll also be digging into MacOS support and rounding out more content for release. Expect one more content update before we transition out of Early Access.