Full notes
Full Crush the Industry update
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What changed
- Gameplay
- Events
- Balance
Crush the Industry changes
Hi friends. We have a big new content update for you and an announcement!
Here's what's in the update:
A New Boss Encounter: The Mad Maestro (and his frog quartet)! Defeating the High Priestess of Creative once will unlock this as an alternate boss encounter for the second floor.
Nightmare Challenge Mod. You wanted a tougher challenge beyond Corporate Hell? We heard you. This mode is so dang tough that even we can't complete runs most of the time. Enabling it (without other mods) and beating the game will unlock special trophies for each character in the Milestones section. Good luck! You'll need it...
- New Skills . Four brand new skills have been addedChomp, Meat Shield, Mind Palace, and Energy Swap! These were designed to pave the way for new build strategies (e.g. Max Health, Rethink/Cycle).
New Random Event. Look for a new zombie-like horde event on the first floor. Will you crawl under a smelly dumpster or run for it? Additionally, the "community award" event now features an option to pawn the trophy.
Other Changes:
Charge and Paint skills now display expected total damage in parenthesis. These skills now calculate damage normally and only apply Power once (effectively a nerf to Fia, but she's still plenty strong).
Brainstorm skill has been reworked (including an updated visual effect).
New Talent: Meathead.
Capitalist talent has been reworked.
Blockbuster skill changed to deal 1x/2x damage (down from 2x/3x).
Slightly increased damage for some CEO and Taskmaster attacks.
Well Prepared talent changed to give 3 Rethink (down from 4).
Chairshot skill changed to deal 10/15 damage (up from 9/14).
Catharsis talent changed to restore 2 Sanity (down from 3 Sanity).
Minion Manager talent can now level up to 6. It takes quite a few more consumables to reach this final level, but it should feel better scaling into late game.
Added a pulsating effect to the Rethink glyph and tooltip. This disappears after a player has used Rethink a few times.
Various bug fixes.
Several late additions (including another event and several talents) just missed the cut, so there's more to come. Expect hotfixes and smaller updates in the coming weeks.
Now for that announcement: we'll be featured by Sodapoppin (on Monday June 2nd) and Kripp (Tuesday June 3rd) next week! We can't wait to watch them try the game and would love to watch it with you. We'll be sure to update everyone in our Discord channel when they go live.
Additionally, Crush will be on a big 40% off sale next week for the Turn Based Thursday Fest on Steam. That will kick off Monday morning. We'd love your support and help with getting our game noticed.
On that note, I want to thank our dude Frost Prime for all of the support he has given us over the past two years. Check him out if you haven't already. Don't know if he'll read this and it's probably not the right place, but I don't care. If you like the gameplay and humor in Crush, you'll probably love his stream and community.
That's it for now. Thanks for playing and giving us your feedback (and bug reports) in the Discord channel.
Travis & Zafi
Source
Changelog.gg summarizes and formats this update. How we read updates.
