Full notes
Full Crusaders Quest : Mini update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Performance
- UI and audio
- Fixes
Update Notes
This update brings new features, quality-of-life improvements, balance adjustments, and a variety of fixes. Thank you for your continued support!
New Features
Multiplayer Mode (Up to 3 Players)
You can now team up with up to three players.
To start a multiplayer session, open the Steam overlay with SHIFT + TAB and invite your friends.
In-Game BGM Player
Enjoy 10 original CQ tracks within the game.
Supports single-track repeat and full playlist loop.
Costume Preview
You can now preview costumes before equipping them.
New Default Hero Interaction
Added a new basic interaction that triggers when clicking on the hero.
FPS Limit Options (60 / 144 / 240)
Added FPS limit settings in the Options menu.
Gameplay & Balance Adjustments
Idle Tent & Auto Count Increase
A tent will appear during extended idle time, and your count will increase by +1 per second.
Monster HP Adjustments
Reduced the HP of certain monsters to improve combat pacing.
Hit Effect Tuning
The white flash effect on monster hits has been toned down.
Bug Fixes & Improvements
Fixed an issue where the displayed attack power did not match the actual applied value.
Fixed missing weapon visuals for Haedam.
Fixed missing effects when equipping specific Cheonma costumes.
Improved several UI elements and overall stability.
Added a retry option when Steam connection fails.
Notice
Some upcoming content and planned improvements were not included in this update.
We are continuing development to deliver a better experience—thank you for your patience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
