Full notes
Full Crow's Nest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Crow's Nest changes
- Refined gameplay progressionFear and thirst are introduced after the first year, followed by order, anarchy, and gambling after the second year on the island. This pacing allows players to gradually adapt to the evolving challenges, enhancing the overall gaming experience.
Adjusted the hunger and thirst parameters; now, every character will have individual values for hunger and thirst.
Added difficulty settings: Easy, Normal, Hard. These primarily modify needs like food and drinking.
Improved the overview panel for pirates, captives, and ships.
Revisited the issue with the tooltip panel; it was completely misplaced at some resolutions.
Revisited the layer views in Isla Bonita; building layers didn’t disappear after using the builder tool.
Fixed an issue with the options menu in the Isla Bonita scene.
Source
Changelog.gg summarizes and formats this update. How we read updates.
