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Steam News8 April 20251y ago

Big Demo Update

It's been a few weeks, but here we are! Combat improvements Removed stamina. No more clunky out of stamina attacks. All enemies now have defined block chances that are not full 100%.

In this update4

Full notes

Full Crowned In Steel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions7 changes1 removal
  • Balance
  • Gameplay
  • Performance
  • Fixes
removedCombat improvementsRemoved stamina. No more clunky out of stamina attacks.
addedCombat improvementsAll enemies now have defined block chances that are not full 100%. They won’t block your attacks endlessly anymore.
addedCombat improvementsEnemies can now use feints in an attempt to trick you before actually attacking.
addedCombat improvementsEnemies now have a chance to counter attack right after dodging, blocking, getting hit or getting parried.
changedCombat improvementsGeneral combat rebalance due to all the changes.
addedLevel contentAdded a small cave filled with goblins (and loot!) near the end of the demo level.

Crowned In Steel changes

removedRemoved stamina. No more clunky out of stamina attacks.
addedAll enemies now have defined block chances that are not full 100%. They won’t block your attacks endlessly anymore.
addedEnemies can now use feints in an attempt to trick you before actually attacking.
addedEnemies now have a chance to counter attack right after dodging, blocking, getting hit or getting parried.
changedGeneral combat rebalance due to all the changes.

It's been a few weeks, but here we are!

Combat improvements

  • Removed stamina. No more clunky out of stamina attacks.

  • All enemies now have defined block chances that are not full 100%. They won’t block your attacks endlessly anymore.

  • Enemies now cannot block while taunting, but they’ll try to dodge your attacks.

  • Enemies can now use feints in an attempt to trick you before actually attacking.

  • Smarter enemy dodging and more animation variety.

  • Enemies now have a chance to counter attack right after dodging, blocking, getting hit or getting parried.

  • General combat rebalance due to all the changes.

In general, combat is now more fast-paced and dynamic, and as a result enemies have to be smarter to keep up, and you'll need to keep your reflexes sharp.

Level content

  • Added a small cave filled with goblins (and loot!) near the end of the demo level.

  • Added a Stool weapon somewhere in the level. Try to find it!

  • Added more enemies.

Other changes

  • Improved overall lighting throughout the level.

  • Tweaked/polished animations for all characters.

  • Camera improvements.

  • Better behavior near some walls.

  • Better target lock behavior.

  • Added a visible icon for tutorials so they are less likely to be missed accidentally.

  • Performance improvements.

  • Better controller handling.

  • Weapons in inventory now display how much they stagger, instead of stamina cost

Bugfixes

  • Fixed FPS limit and vsync settings

  • Fixed full inventory warning when picking up drinks

  • Other minor fixes

Thank you again for the great feedback, and keep it coming! We have some more fun improvements in mind to polish the whole experience before we continue working towards the full game.

Source

Steam News / 8 April 2025

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