Full notes
Full Crowned In Steel update
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Repeated intro
Hey everyone, we just pushed another update.
What changed
- Gameplay
- Balance
- Fixes
Crowned In Steel changes
Today's improvements:
More accurate hit detection and dismemberment
New enemy dodge animation
Added "OUT OF STAMINA" text indicator to make it more clear that it's not a heavy attack
Fixed shield blocking animation
Fixed enemy stagger not always triggering
Improved enemy animations when they get hit
Stamina now regenerates slowly while holding the shield up
Fixed bug where enemies sometimes froze when dismembered
Everyone's feedback is helping tremendously, so keep it coming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
