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Steam News13 May 20261mo ago

Demo update and Kickstarter Launch!

Hi folks! Today is a massive day for Crownbreakers. I have two major pieces of news to share: The Kickstarter is officially live, and a brand-new Demo update is ready for you to play! It’s Time!

Full notes

Full Crownbreakers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes13 additions14 changes8 removals
  • Gameplay
  • Events
  • Balance
  • UI and audio
  • Maps
addedHi folks! Today is a massive day for Crownbreakers. I have two major pieces of news to share: The Kickstarter is officially live, and a brand-new Demo update is ready for you to play!
changedIt’s Time! Join the Crownbreakers Journey on Kickstarter!I’ve been pouring my heart into getting this campaign ready, and I’m so excited to finally share it with you! The Crownbreakers Kickstarter is officially live, featuring a lineup of interesting and exclusive backer rewards, including:
changedIt’s Time! Join the Crownbreakers Journey on Kickstarter!Become an Elite! A chance to get your likeness into the game as an enemy!
addedIt’s Time! Join the Crownbreakers Journey on Kickstarter!I also want this to be more than just a fundraiser but a chance for backers to help shape the future of the game. Your support will allow me to add the extra polish and features that will take Crownbreakers to the next level. And if you participate in the early access, your feedback will be invaluable in helping shape the game.
addedDemo Update v0.6.0.8While the campaign kicks off, the work doesn't stop! I’ve just pushed an update to the Crownbreakers Demo. This version adds some on visual juice, bug fixes, and balance tweaks!
changedDemo Update v0.6.0.8Highlight: Visual & Interface Overhaul

Crownbreakers changes

addedHi folks! Today is a massive day for Crownbreakers. I have two major pieces of news to share: The Kickstarter is officially live, and a brand-new Demo update is ready for you to play!
changedI’ve been pouring my heart into getting this campaign ready, and I’m so excited to finally share it with you! The Crownbreakers Kickstarter is officially live, featuring a lineup of interesting and exclusive backer rewards, including:
changedBecome an Elite! A chance to get your likeness into the game as an enemy!
addedI also want this to be more than just a fundraiser but a chance for backers to help shape the future of the game. Your support will allow me to add the extra polish and features that will take Crownbreakers to the next level. And if you participate in the early access, your feedback will be invaluable in helping shape the game.
addedWhile the campaign kicks off, the work doesn't stop! I’ve just pushed an update to the Crownbreakers Demo. This version adds some on visual juice, bug fixes, and balance tweaks!

Hi folks! Today is a massive day for Crownbreakers. I have two major pieces of news to share: The Kickstarter is officially live, and a brand-new Demo update is ready for you to play!

It’s Time! Join the Crownbreakers Journey on Kickstarter!

I’ve been pouring my heart into getting this campaign ready, and I’m so excited to finally share it with you! The Crownbreakers Kickstarter is officially live, featuring a lineup of interesting and exclusive backer rewards, including:

  • Early Alpha Access to play the game before anyone else.

  • Unique Card Back exclusive for all kickstarter supporters!

  • Become an Elite! A chance to get your likeness into the game as an enemy!

I also want this to be more than just a fundraiser but a chance for backers to help shape the future of the game. Your support will allow me to add the extra polish and features that will take Crownbreakers to the next level. And if you participate in the early access, your feedback will be invaluable in helping shape the game.

So what are you waiting for, back the Crownbreakers Kickstarter campaign here!

Demo Update v0.6.0.8

While the campaign kicks off, the work doesn't stop! I’ve just pushed an update to the Crownbreakers Demo. This version adds some on visual juice, bug fixes, and balance tweaks!

Highlight: Visual & Interface Overhaul

We’ve added new card artwork, a new title animation, and improved battle outcome visuals. You’ll also notice new dedicated VFX for the Marked stat to help make it clearer when it procs in the heat of battle.

Check out the changelog:

BALANCE

  • Generic relics tweaked

  • Ten Winds relics tweaked

  • Ten Winds cards tweaked

  • Adjusted hazards in Downfalls a bit

INTERFACE

  • Improved major enemy spawn FX

  • First run config scene now has music

  • Improved battle outcome visuals

  • End of stage now shows turn taken

  • Adding dedicated MARKED vfx + sound

  • Added text reveal speed option

  • Added new card artwork

  • Added new title animation

  • Added new "end of battle" display

  • Updated portraits and bodies

  • Interface: Can now close card inspector with MMB

  • City orbit camera improved on controller

  • Adding headers to sort upgrades more clearly

BUGFIX

  • Scrapping disabled in tutorial fight

  • Soultrap no longer triggers wrongly somtimes

  • Enemies no longer spawn in negative tile effects if they have other spaces

  • Settings are saved properly within the menu now

  • Scratched no longer cleared between stages

  • Hovering/selection of elements clearer now

  • Stats within a run are no longer cleared out each floor

  • Modal no longer disappearing sometimes

  • Tyrant Loot Cache no longer spawns on the left side

  • End Turn input now consistent for controller

  • Save/Load no longer removes "completed" quests from end of battle screen

Help shape the Game

If you jump into the new demo or join us as an early alpha access backer, please keep the feedback coming! Your thoughts and feedback are invaluable to me! And heading to the Sharkbomb Studios Discord is the best way to do so!

See you in Cascade,

💚 Martin

Source

Steam News / 13 May 2026

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