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Full Crownbreakers update
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Crownbreakers changes
Hi friends!
It's finally time! The Crowbreakers Demo is OUT NOW!
[dynamiclink href="https://store.steampowered.com/app/4338150/"]Go ahead, grab it and give it a go! And then let me know what you think! There's a handy feedback form available in the demo itself, but of course you can also leave a review or post in the discussions on Steam. There's a subreddit for you or you can jump on the Sharkbomb Studios discord and share your feedback!
Whichever option you chose, I'm most likely going to read it. Sharing your experience with and thoughts is one of the best ways to help me make a better game. Also hearing nice things is always such a motivation boost for me. People having fun playing the game is why I am making it, after all!
Now what are you waiting for? Crash some Tyrants!
Dev Stream
But that's not all! The demo launches as part of Turn-based Fest on Steam! A celebration of turn-based games that lasts this entire week! And as part of that event I will be streaming while I play the demo and talk about its development this Thursday!
I'd love to use that opportunity to answer some questions you folks might have about Crownbreakers or my other games, or even game development in general. I will bring some questions into the stream so I have some useful things to talk about but for that I need your help:
So if there's anything you ever wanted to ask me, let me know!
Crowdfunding
And here's the another important piece of information: I've been working on a crowdfunding campaign for Crownbreakers that will launch later this year. It will feature some exclusive rewards that will only be available there! If you remember the "First Access" days of Nowhere Prophet, you might know what I'm talking about.
So if that sounds like something you would want to join in, then subscribe to the pre-launch page on Kickstarter to get notified immediately once the campaign goes live! A great way to stay in the loop and to signal to others that this is going to be a cool campaign!
Nowhere Prophet Crossover Challenge
And to close it out, here's an idea I've had ever since I started working on Crownbreakers: It would be a ton of fun to bring one of the characters from Crownbreakers into my previous game Nowhere Prophet as a fun playable crossover class!
However I'm currently laser focused on building Crownbreakers so I don't really have the space of mind to create a class from scratch, but then I thought that it might make for a great community challenge! I find being creative with others highly energizing, so here goes:
Let's bring Ten Winds from Crownbreakers into Nowhere Prophet!
You can make suggestions for class-specific content! If we get enough good ideas I'll put them all in a blender and into the game as a new playable class! So, what are the things we need to create a new prophet?
Each prophet comes with a starting deck of 12 cards (2 of which are rare), a set of 18 learnable leader cards (5 common, 5 rare, 5 legendary and 3 mythic) and an unlock condition that makes them available as an option. These are the questions we need to answer, so now you can:
Suggest a starting deck (or just cards you think would be a good fit)
Suggest new leader cards (individual ones or even an entire set)
Suggest a set of learnable cards (including new and/or existing cards!)
Suggest an unlock condition
I have also created a new mechanic inspired by the Knockback feature in Crownbreakers: Push / Pull with Crash X. When pushing or pulling a unit, if the last / first slot is already occupied, both targets are moved as usual but take X damage!
So, what ideas can you come up with?
If you want to contribute, the best way is to join the Discord Server to discuss your ideas with others. But I have also created a Steam discussion topic and a post on the Nowhere Prophet subreddit if that's easier!
I'm excited to see what we can build together!
And that's it for today! I'm excited to see what this week brings with the release of the demo to all the players on Steam!
Much love,
Martin
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