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Steam News29 October 20187y ago

Patch Notes v0.3.4.0

The base speed of the animals was slightly increased, but now it decreases when injured.

Full notes

Full CrossWorlds: Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions9 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • UI and audio
  • Maps
changedThe base speed of the animals was slightly increased, but now it decreases when injured.
changedChanged the algorithm for pathfinding NPC
changedNow, enemies which decide to escape, return to the battle only after recovering at least 80% of health
changedNPC's health regeneration was reduced
changedChanged the respawn algorithm for some resources and vegetation. Most plants will grow up again next spring. Clay is also restored annually.
changedChanged plant growth algorithm. Now plant growth occurs daily, with the exception of winter.

CrossWorlds: Escape changes

changedThe base speed of the animals was slightly increased, but now it decreases when injured.
changedChanged the algorithm for pathfinding NPC
changedNow, enemies which decide to escape, return to the battle only after recovering at least 80% of health
changedNPC's health regeneration was reduced
changedChanged the respawn algorithm for some resources and vegetation. Most plants will grow up again next spring. Clay is also restored annually.
  • The base speed of the animals was slightly increased, but now it decreases when injured.

  • Changed the algorithm for pathfinding NPC

  • Now the NPC will be less likely to pretend to be submarines and walk along the bottom of reservoirs.

  • Now, enemies which decide to escape, return to the battle only after recovering at least 80% of health

  • NPC's health regeneration was reduced

  • Changed the respawn algorithm for some resources and vegetation. Most plants will grow up again next spring. Clay is also restored annually.

  • Changed plant growth algorithm. Now plant growth occurs daily, with the exception of winter.

  • Reduced the number of extracted resources with wrong tool. Profile stone/iron tools produce 40/80% more resources than wrong tools.

  • The flight of the glider is now influenced by the wind, the number of filled cells in the inventory, the time of year, some of the objects you fly over, the time of day. For example, in flight over a reservoir, the lift force is increased during the daytime, and reduced at night.

  • Berries now quench thirst a little.

  • Fixed a bug with the disappearance of the icon remaining at the place of your death. In addition, a loot disappearance timer has been added.

  • Added the ability to turn on planar reflections near water bodies. Turn on it only if FPS is not important to you and you want to use the video card as heating equipment. Planar reflection Off

    Planar reflection On

  • Now in the menu (Main menu-settings-game) you can make the companion invisible.

  • Tutorial again changed. Added new quests, which will prepare you a little better for the new environment.

  • Now the log stores all received messages.

  • In the journal, you can now view already completed quests.

  • Fixed a bug with a candle

  • Fixed a bug with the loot icon in cooperative mode.

  • Fixed a bug with the disappearance of the arrow on the map when playing in cooperative mode.

  • Your current coordinates are now visible on the map if you have the appropriate equipment.

  • Some minor bugs fixed

We are sorry that this patch was released with such a delay. We have completed all urgent cases, and now the patches will be released at least once every 2 weeks.

Source

Steam News / 29 October 2018

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