Full notes
Full CrossWorlds: Escape update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Added translation into French. For this we would like to thank Nicolas Chedru
Added support for the Ansel plugin from NVIDIA. Using the keyboard shortcut alt + f2, you can take advanced screenshots with various effects and filters, including pan and stereoscopic. To do this, you just need to have an NVIDIA graphics card with the latest drivers. Some systems are affected by weather on Venus and Mars, which makes this feature unavailable
NPCs will try to get ashore if they are in the water and will not attack from the water
Reduced the distance at which the NPCs will pursue their goal
Now waving a torch, you can with some chance scare wild animals that you did not attack
Now in order to activate the bed you need to hold the action button for several seconds
Fixed erroneous tooltips about building destruction instead of picking it up
Now cages for animals can be built on the second floor
Fixed bug with getting old high quality tools from found skeletons
Now you can hide the interface with the keyboard shortcut Ctrl + Z
Added the ability to empty flasks with dirty water. To do this, drag it over the edge of the inventory
The sun rises again in the east and sets in the west
Hit sounds added when a player attacks the boss
Some NPCs will viciously growl, grunt, and hiss as they attack
Fixed some animations
The optimization of the NPC navigation system has been carried out. Perhaps this will improve performance on some systems
I'm currently looking for the cause of a bug with a sharp drop in performance among some users, so a few more small patches will be released in the coming days. Unfortunately, I could not repeat this bug, so I will count on your feedback after each patch.
Source
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