HomeGamesUpdatesPricingMethodology
Steam News24 February 20264mo ago

Release notes for 0.000700

Major changes: More encounter variations in all acts Leveling up stuns nearby enemies instead of killing them Bugfix player XP level 20, used to block your progress Electrified status effect no longer instantly stuns en

Full notes

Full Crossings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition10 changes10 removals
  • Balance
  • Server
  • UI and audio
  • Fixes
  • Performance
  • Gameplay
removedElectrified status effect no longer instantly stuns enemies, requires draining their stamina first
changedAcquiring Norn trophy in multiplayer now works
changedSettings menu tweaks
fixedIncorrect lighting in dark areas fixed
changedVolumetric fog performance improvements
changedMoved easter egg

Crossings changes

removedElectrified status effect no longer instantly stuns enemies, requires draining their stamina first
changedAcquiring Norn trophy in multiplayer now works
changedSettings menu tweaks
fixedIncorrect lighting in dark areas fixed
changedVolumetric fog performance improvements

Major changes:

  • More encounter variations in all acts

  • Leveling up stuns nearby enemies instead of killing them

  • Bugfix player XP level 20, used to block your progress

  • Electrified status effect no longer instantly stuns enemies, requires draining their stamina first

  • Acquiring Norn trophy in multiplayer now works

Minor changes:

  • Settings menu tweaks

  • Incorrect lighting in dark areas fixed

  • Volumetric fog performance improvements

  • Moved easter egg

  • Various minor visual fixes

  • Correct arrow visible on bow

  • Fixed rare collision system crash

  • Various minor system bugfixes

  • Ice Spikes no longer apply Pinned status effect

  • Killer Roots increased damage

  • Poison explosion lowered damage

  • Clubs no longer apply knockback on damage combos

  • Spear Troll mouth no longer hollow

  • Ambient Multiplayer stability fixes

  • Friend Connect runestone UX tweaks

  • Can no longer spawn on top of live enemies when ambient connecting

  • Assassin will no longer disturb during boss fights

  • NPC dizzy state can no longer be aborted

  • Random effect on Draugr mushrooms

  • Captain won't fail jump attempts as often

  • Lunatics arena rework

  • Level sometimes generating empty fixed

  • Spear Trolls can throw further away

  • Spear Trolls won't back away when scared

  • Enemies react to being shot with bow, and run towards player

  • Fire and Electric ball no longer only deals fire damage

  • Increased stamina damage on electric elemental damage sources

  • Bosses now have same electrified duration as other enemies

  • Captains are more keen on calling for backup

  • Bosses are more aggressive

  • Tree collider fixes

  • Draugrs heal from poison

  • Revive spot raised

  • Ghost cold effect no longer damages player

  • Cold effect makes lighter weapons feel heavy

  • Enemy falling damage increased, also doubled if cold

  • Elemental arrows no longer hit other players

  • Player collider height slightly shorter

  • Electrified weapons apply stamina damage on every swing

  • Healing potions cure poisoned status

Source

Steam News / 24 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.