Full notes
Full Crossings update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
Crossings changes
everyone on the team plays differently.
one of us never blocks. one of us refuses to use magic. i, personally, panic flail like it’s a religion.
so when we started talking about build variety in Crossings, things got heated fast:
tank? sword? axe? club? caster? archer? battle mage? healer??
we’ve got ideas — trinkets that give mana on block, arrows that mark enemies for extra damage, clubs that can block unblockable attacks — but we’d love to hear your favorite types of builds from games like this.
what makes a build click for you?
the power fantasy? the risk/reward? the playstyle identity?
drop your thoughts below. we’re genuinely curious!
//Linnea and the Crossings team
Source
Changelog.gg summarizes and formats this update. How we read updates.
