Crossing The Sands
Steam News 17 July 20241y ago

Crossing The Sands Updated

Changes in this Version of Crossing The Sands: Added tooltips to the spellcasting screen that give a quick summary of what a spell does so you don't have to refer to the manual as often. They'll appear when a spell butt…

Update log

Full Crossing The Sands update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Events
addedAdded tooltips to the spellcasting screen that give a quick summary of what a spell does so you don't have to refer to the manual as often. They'll appear when a spell button is hovered over with the mouse or has keyboard focus.
addedMade an adjustment to the camera field of view and added a field of view slider to the escape key settings menu. It can be adjusted from 75 to 105 degrees, with 90 as the default, and is a computer-specific setting.
addedAdded more things to the City of Assassins (buildings, furniture, etc).
changedChanged the ring of swiftness quest reward to be usable by all (was previously Monk-only).
changedUpdated the end-of-combat gold drop message to be accurate (it was still showing the amount of gold per character rather than for the full party).
changedImproved the rendering code. Large zones with many buildings, like the Grand City, will perform better on older hardware now.
It can be75 to 105

Changes in this Version of Crossing The Sands:

  • Added tooltips to the spellcasting screen that give a quick summary of what a spell does so you don't have to refer to the manual as often. They'll appear when a spell button is hovered over with the mouse or has keyboard focus.

  • Made an adjustment to the camera field of view and added a field of view slider to the escape key settings menu. It can be adjusted from 75 to 105 degrees, with 90 as the default, and is a computer-specific setting.

  • Added more things to the City of Assassins (buildings, furniture, etc).

  • Changed the ring of swiftness quest reward to be usable by all (was previously Monk-only).

  • Updated the end-of-combat gold drop message to be accurate (it was still showing the amount of gold per character rather than for the full party).

  • Improved the rendering code. Large zones with many buildings, like the Grand City, will perform better on older hardware now.

  • Added messages to the demo version to make it clear when an exit to another zone is only available in the full version.

Source

Steam News / 17 July 2024

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