In this update7
Full notes
Full Crosshair X update
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What changed
- Fixes
- UI and audio
- Server
- Gameplay
Crosshair X changes
🛠 Fixes & Improvements
What's New:
Fixed an issue where small crosshairs appeared blurry for some users when using Simple Overlay.
Fixed animations not triggering when switching crosshairs via keybind while aim/fire was held.
Fixed UI sync issues in the Game Bar Status.
Layer highlighting is now off by default (toggle available in the Crosshair Preview panel).
Clicking on the Streamer Server indicator now navigates you to the Streamer Server Settings
Fixed CTRL/Shift in the Color Picker triggering layer multi-select.
Fixed color autocomplete in the Color Picker input.
👀 Crosshair Visibility on Launch
What's New:
Added a setting to control if the crosshair is visible when Crosshair X launches — a highly requested feature!
🎮 New Animation Controls
What's New:
Added Autoplay trigger — animations will now play automatically when the crosshair loads.
Added Press and Hold trigger press types for more flexible animation control.
Added Normal and Alternate animation timing directions.
Added Trigger Release behavior — control what happens when the animation key is released.
Added a Reload Keybind to reset paused animations.
Trigger Release
| Reset | Pause |
|---|---|
| Steam post image | Steam post image |
Animation Direction
| Normal | Alternate |
|---|---|
| Steam post image | Steam post image |
More Creations
| RGB Crosshair | Single Press Recoil | Reverse on Release |
|---|---|---|
| Steam post image | Steam post image | Steam post image |
| Try it out! (k32emaeovy) | Try it out! (u6wy7cq0j0) | Try it out! (89wk73w5m3) |
👋 That's everything
Thanks for checking out the latest update — we’re excited to see what you create with the new tools. More improvements are on the way, so stay tuned!
— Crosshair X Team 🦆
Source
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