In this update6
Full notes
Full Crosshair X update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Performance
- Maps
- UI and audio
Crosshair X changes
We built a new Designer to help you unlock your full creative potential. Pixel-perfect placement on an interactive grid canvas with freehand drawing tools, and so much more!
The original Designer is still available — this one just takes things further.
🎨 The new Canvas
Features
Scroll to zoom, middle-click to pan, and click to select layers directly on the canvas.
Drag to move and resize layers. Click and drag an empty area to marquee select multiple layers.
Drag and drop images onto the canvas to add them as layers.
Right-click context menu and full keyboard shortcut support.
✏️ Freehand Drawing + New Layer types
We have finally implemented one of the most requested feature: Freehand pixel drawing for Crosshair Designs.
New Layer Types
Draw — Interact directly with the canvas and draw
Shape — Rectangles, ellipses, and triangles can now independently be added to your design with animation support
Text — Finally you can also add text to your design with animation support
🆕 Line Shapes & Arm Rendering
New arm renderer supporting 3–8 evenly-spaced arms with per-arm visibility toggles.
Two new arm shapes: Image and Text (Yes you can make crosshairs out of images now)
Supported line shapes:
Rectangle
Triangle
Chevron In
Chevron Out
Arc
T-Shape
Image (new)
Text (new)
| Presets | Varying Arms |
|---|---|
| Steam post image | Steam post image |
⚡Animation Changes
Multi-stage animations — chain multiple stages together to create more dynamic and complex animations.
Image layers can now be animated — animate width, height, opacity, rotation, and position on fire, aim, or autoplay.
Shape and text layers are fully animatable too — each with their own set of properties.
| Steam post image | Steam post image |
📋 Design Quick Actions
New summary view showing common properties across all layers in your design.
Change colors, outlines, and opacity globally — no need to edit each layer individually.
Get to the look you want faster by iterating on the whole design at once.
👋 Until next time
Thank you for sticking with us — this update has been a long time coming. We're excited to see your designs and hear your feedback. Come share what you build.
💬 Join the Crosshair X Community on Discord
GLHF 🦆
Source
Changelog.gg summarizes and formats this update. How we read updates.
