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Latest Cross of Auria updates
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- Cross of Auria
Patch Delay
Hey - short one today. Just wanted to say that I'm holding back that world map update until I review a recently submitted issue where the end of game Finale events involving the Dusk Orcs are basically 'frustratingly di…
Event3 changesWorkshopGameplay - Cross of Auria
A Question for the Players
Before the next update launches with the new world map, Abandoned Farm, Auria Lighthouse, and Prison Entrance, is there anything else anyone would like to see included? Think small scale - skill adjustments, item effect…
Announcement1 changeMaps - Cross of Auria
Sneak Peak & Development Lore
It's been a long time since I've done one of these, but since I'm introducing a major change to the world map, here's a sneak peak at what it looks like today! One of the concepts I've had running since development star…
Announcement9 changesMapsGameplay - Cross of Auria
Information about 9.0
A few months ago, we talked about how the game was going into end-of-service mode. Well, I have a plan for how the second title is going to go and I think it's something I can do with relative ease provided I first do a…
Patch notes9 changesFixGameplay - Cross of Auria
POSTMORTEM STORYTIME
If you're not familiar with the concept of a postmortem, it's what game developers do when a game has launched and some time has passed. They review the development process with the goal of preparing the team for future…
Announcement5 changesMapsGameplay - Cross of Auria
8.0 - End of Service
Let me preface this by saying that I drafted this ~5 days before the previous update went out due to the delay in dropping the Horseman Hunter Pass. Let's get into it. Looking at my calendar between now and the end of t…
Store9 changes2 numericFix - Cross of Auria
Quick News
Hey all, 11 days ago I submitted the formal request for review for the Horseman Hunter Pass DLC which was repeatedly rejected because I am a terrible graphic designer and kept messing up the store asset pictures. I'm ba…
Event3 changesStoreGameplay - Cross of Auria
BUG REPORT THREAD!
Hey everyone! Hardy here. I just wanted to let you all know that I got a new PC which means I'll be running through the entirety of the game from start to finish including all side stuff looking for lingering bugs befor…
Store2 changesGameplay - Cross of Auria
7.1.0.5
Last night, another bigger patch rolled out which focused mainly on pushing for finalization as it relates to the Crafting tab. Right now, there are more crafting patterns programmed into the database than there are rec…
Store5 changesGameplayMaps - Cross of Auria
7.1.0.X Build #204-X
Based on feedback received, I've made some quick changes to the early game experience. The global save restriction has been lifted in most major dungeons and two new early game gearsets have been added to rival the DLC…
Store9 changesFixGameplay - Cross of Auria
Eyes in the Frost Revisited
Shout out to Fuzzy and Sam for helping me put this together nearly four years ago and shout out to my five year old for making it SUPER difficult to actually publish it in a finalized state! (Totally worth it, don't eve…
Event19 changesFixMaps - Cross of Auria
The Orc War
Finally, we have arrived at the end! The tale of the Orc War in Revan is complete and chapter 1 of the story I started writing over a decade ago comes to a close. Obscurite, the Dusk Kingdom is now open to close out Cro…
Event7 changes1 numericFix - Cross of Auria
6.10.2.0
6.10.2.0 [Build #202, Release Date: December 6, 2025] New: - New drops added to most orcs and every enemy in the Zodiac Overwatch: Broken Weapon and Shattered Armor. These low sell value items serve as a great source of…
Announcement4 changesFixBalance - Cross of Auria
6.10.1.0
Later today, the next pre-finale patch will go live. This one focuses heavily on increasing the benefits gained by skill Mastery Effects, which is that experience bar you see under most skills. Using a skill multiple ti…
Event12 changesFixBalance - Cross of Auria
Crash Discovery
While developing and playtesting a scripted event from 7.0, I came upon the discovery that out-of-party forced after turn actions can cause full game crashes under certain circumstances. I can't get to all of them right…
Announcement3 changesFixPerformance - Cross of Auria
6.10.0.0 - FINALE PREPATCH
Today, I came across several gamebreakers that necessitated immediate fixes. Since all the work I've already done can't be held back individually, here is everything that's different moving forward. Please keep in mind…
Event21 changes1 numericFix





