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Steam News15 January 20242y ago

Patch Notes for V0.1.5

V0.1.5 Changes: Overall: - Added Entity Outline toggle for Droppables & Assist. - Compressed previously uncompressed music to lower game's file size. - Added "Damage CPU" Training Mode Option.

Full notes

Full Cross Impact update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
changedV0.1.5 Changes: Overall: - Added Entity Outline toggle for Droppables & Assist. - Compressed previously uncompressed music to lower game's file size. - Added "Damage CPU" Training Mode Option. Only allows you to add damage at the moment, but we plan on expanding this.
changedPal: - Weight has been increased by 0.15.
changedToree: - Weight has been increased by 0.25.
addedAlex: - Up Special Voice Line has been lowered, along with only now playing 50% of the time. - Removed Dash Attack's Cooldown & added 4 frames of endlag.
changedJacket: - Weight has been decreased by 0.35. - Aerial Neutral Special has an updated animation.
addedStardrop: - Weight has been increased by 0.2. - Neutral Air now has hitboxes on the explosions. - Neutral Air Damage has been increased by 2. - Neutral Air Knockback Scaling has been increased by 0.2. - Side Special Second Hit Damage has been decreased by 10. - Side Special Second Hit Base Knockback has been decreased by 1. - Side Special Second Hit Knockback Scaling has been decreased by 0.7. - Side Special Second Hit now always has 28 frames of ending lag.

Cross Impact changes

changedV0.1.5 Changes: Overall: - Added Entity Outline toggle for Droppables & Assist. - Compressed previously uncompressed music to lower game's file size. - Added "Damage CPU" Training Mode Option. Only allows you to add damage at the moment, but we plan on expanding this.
changedPal: - Weight has been increased by 0.15.
changedToree: - Weight has been increased by 0.25.
addedAlex: - Up Special Voice Line has been lowered, along with only now playing 50% of the time. - Removed Dash Attack's Cooldown & added 4 frames of endlag.
changedJacket: - Weight has been decreased by 0.35. - Aerial Neutral Special has an updated animation.

V0.1.5 Changes: Overall: - Added Entity Outline toggle for Droppables & Assist. - Compressed previously uncompressed music to lower game's file size. - Added "Damage CPU" Training Mode Option. Only allows you to add damage at the moment, but we plan on expanding this.

Pal: - Weight has been increased by 0.15.

Toree: - Weight has been increased by 0.25.

Alex: - Up Special Voice Line has been lowered, along with only now playing 50% of the time. - Removed Dash Attack's Cooldown & added 4 frames of endlag.

Jacket:

  • Weight has been decreased by 0.35.
  • Aerial Neutral Special has an updated animation.

Stardrop:

  • Weight has been increased by 0.2.
  • Neutral Air now has hitboxes on the explosions.
  • Neutral Air Damage has been increased by 2.

Neutral Air Knockback Scaling has been increased by 0.2. - Side Special Second Hit Damage has been decreased by 10. - Side Special Second Hit Base Knockback has been decreased by 1. - Side Special Second Hit Knockback Scaling has been decreased by 0.7. - Side Special Second Hit now always has 28 frames of ending lag.

Assists: -Taco Tom's projectiles now send at their correct angles. - Purple Wizard's Hitstun Scaling has been set to -0.25. - Purple Wizard's Base Knockback has been lowered by 7. - Purple Wizard's Damage has been increased by 15. - Orange's Shot Damage has been increased by 24. - Orange's Shot Angle has been lowered. - Orange's Shot Base Knockback has been decreased by 5. - Orange's Shot Hitbox has been moved forward. - Ortheo's Assist can now be held by holding Attack and Assist instead of Special and Assist. - Ortheo's Assist Startup has been reduced by 15 frames. - Ortheo's Assist Damage has been increased by 5. - Lumba's Knockback Angle has been fixed for both directions. - Lumba's Knockback Angle has been increased. - Lumba's Damage has been increased by 6. - Lumba's Hitstun Scaling has been increased by 1. - Alex's Assist now has a smaller hitbox. - Alex's Assist Knockback Angle has been fixed for both directions. - Alex's Assist Knockback Angle has been increased. - Alex's Assist Damage has been lowered by 3. - Alex's Assist Base Knockback has been lowered by 5. - Alex's Assist Hitstun Scaling has been increased by 1.9. - King Paublo's Assist Hitbox has been lowered. - King Paublo's Assist Hitbox X Scale has been increased by 30. - King Paublo's Assist Damage has been increased by 24. - King Paublo's Assist Knockback Scaling has been increased by 0.5. - King Paublo's Assist Base Knockback has been increased by 3. - King Paublo's Assist Angle has been set to 90. - Rhythm Knights' Left/Right Base Knockback has been decreased by 5. - Rhythm Knights' Down Base Knockback has been decreased by 7. - Rhythm Knights' Damage has been increased by 10. - Nat's Damage has been increased by 10. - Nat's Magnet Time has been increased by 30 frames. - Thunder Goober's Damage has been increased by 15. - Jumbo Josh's Assist Damage has been increased by 34. - Jumbo Josh's Assist Base Knockback has been lowered by 23.5. - Jumbo Josh's Assist Knockback Scaling has been increased by 0.6.

Source

Steam News / 15 January 2024

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