Full notes
Full Cross Impact update
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What changed
- Performance
- Gameplay
- UI and audio
- Balance
Cross Impact changes
V0.1.5 Changes: Overall: - Added Entity Outline toggle for Droppables & Assist. - Compressed previously uncompressed music to lower game's file size. - Added "Damage CPU" Training Mode Option. Only allows you to add damage at the moment, but we plan on expanding this.
Pal: - Weight has been increased by 0.15.
Toree: - Weight has been increased by 0.25.
Alex: - Up Special Voice Line has been lowered, along with only now playing 50% of the time. - Removed Dash Attack's Cooldown & added 4 frames of endlag.
Jacket:
- Weight has been decreased by 0.35.
- Aerial Neutral Special has an updated animation.
Stardrop:
- Weight has been increased by 0.2.
- Neutral Air now has hitboxes on the explosions.
- Neutral Air Damage has been increased by 2.
Neutral Air Knockback Scaling has been increased by 0.2. - Side Special Second Hit Damage has been decreased by 10. - Side Special Second Hit Base Knockback has been decreased by 1. - Side Special Second Hit Knockback Scaling has been decreased by 0.7. - Side Special Second Hit now always has 28 frames of ending lag.
Assists: -Taco Tom's projectiles now send at their correct angles. - Purple Wizard's Hitstun Scaling has been set to -0.25. - Purple Wizard's Base Knockback has been lowered by 7. - Purple Wizard's Damage has been increased by 15. - Orange's Shot Damage has been increased by 24. - Orange's Shot Angle has been lowered. - Orange's Shot Base Knockback has been decreased by 5. - Orange's Shot Hitbox has been moved forward. - Ortheo's Assist can now be held by holding Attack and Assist instead of Special and Assist. - Ortheo's Assist Startup has been reduced by 15 frames. - Ortheo's Assist Damage has been increased by 5. - Lumba's Knockback Angle has been fixed for both directions. - Lumba's Knockback Angle has been increased. - Lumba's Damage has been increased by 6. - Lumba's Hitstun Scaling has been increased by 1. - Alex's Assist now has a smaller hitbox. - Alex's Assist Knockback Angle has been fixed for both directions. - Alex's Assist Knockback Angle has been increased. - Alex's Assist Damage has been lowered by 3. - Alex's Assist Base Knockback has been lowered by 5. - Alex's Assist Hitstun Scaling has been increased by 1.9. - King Paublo's Assist Hitbox has been lowered. - King Paublo's Assist Hitbox X Scale has been increased by 30. - King Paublo's Assist Damage has been increased by 24. - King Paublo's Assist Knockback Scaling has been increased by 0.5. - King Paublo's Assist Base Knockback has been increased by 3. - King Paublo's Assist Angle has been set to 90. - Rhythm Knights' Left/Right Base Knockback has been decreased by 5. - Rhythm Knights' Down Base Knockback has been decreased by 7. - Rhythm Knights' Damage has been increased by 10. - Nat's Damage has been increased by 10. - Nat's Magnet Time has been increased by 30 frames. - Thunder Goober's Damage has been increased by 15. - Jumbo Josh's Assist Damage has been increased by 34. - Jumbo Josh's Assist Base Knockback has been lowered by 23.5. - Jumbo Josh's Assist Knockback Scaling has been increased by 0.6.
Source
Changelog.gg summarizes and formats this update. How we read updates.
