In this update4
Full notes
Full Cropdeck update
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What changed
- Gameplay
- Store
- Events
- Maps
- Balance
Cropdeck changes
Dear Cropdeckers!
The time has come! Cropdeck development is entering its final phase. Today, I am sharing with you an extended version of the Cropdeck Demo for the Steam Next Fest! A lot of new stuff to check during the festival!
Also, the full game is set to release in April. Check out the new trailer now :)
[dynamiclink href="https://youtu.be/qq1arPtmxRk"]
Extended demo content
During the Steam Next Fest you can try some new stuff I am working on for full version of the game. For me, this is a great opportunity to gain feedback about the new features, and for you, a great opportunity to have some more fun with the game before it goes live in April. Also, if you haven't seen it, check out the changes from last big update.
[dynamiclink href="https://store.steampowered.com/news/app/3500680/view/528745716012548706"]
Meet a new pet!
If you have played the original playtest version, you may remember that there was no limit on how many scarecrows you can have. If you liked that (I know a lot of you did!), Garambe will give you the opportunity thanks to its ridiculous limit of 20 scarecrows! There is also a challenge - each one increases your tax a bit!
Grains, a lot of GRAINS!!
Last week, I released a v0.3.0 demo update with a new card class system. Today I am sharing a new class - Grains, along with a couple of new (and updated) crops:
Sunflower - the more sunny days it has, the bigger its value.
Rice - you can finally use the water tiles to grow something!
Corn - good old corn :)
Encounters
A new map location! If you played other map-based roguelike games, you know exactly what events are. You can meet new characters, engage with the story and the world, and make some decisions. I am sharing a small set of encounters today. Let me know what you think of them! I would love to expand the system based on your feedback :)
New scarecrows and more
I just can't imagine Cropdeck without scarecrows, so I made a few more of those weird pumpkin heads 🎃 Here is what you can find in the extended demo:
🆕 Waitress (Legendary) - haven’t had a chance to harvest anything lately? No worries! The Waitress will grow your current crops faster.
🆕 The Sprinkler - make your sprinklers not only water the crops, but also increase their value. Works best with multi-harvest and multi-yield crops, like peppers.
Self-Sower - restored but also refreshed! You may have seen it in the playtest version of the game. It now gives you a chance to replant fully grown Grains plants on the adjacent tiles.
Also, there is one new hazard - Duty. It adds a small additional tax after the first week (applied on 2 and 3-star levels). Looks innocent, but you just can’t waste the time when you start a new level.
See you on the field!
I hope you like the new stuff! Make sure to check out the updated demo during the Next Fest, but if you don't - no worries! All of that time-limited stuff will return with the full game.
Have fun and may your carrots be crunchy,
– Piotrek
Source
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