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Steam News4 August 20187y ago

Alpha 0.9.9f2 changelog

Avast! We are on our way to Crooked Waters 1.0. Along the road to 1.0 we are releasing intermediate updates which will support the build of 1.0.

Full notes

Full Crooked Waters update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedAvast! We are on our way to Crooked Waters 1.0. Along the road to 1.0 we are releasing intermediate updates which will support the build of 1.0. This update is mainly focused on catching up with some needed polish of the game. We've improved and added some additional sound effects, reworked the sandbank system and improved the look of the starter island. Right now the team is hard at work with the upcoming game mode, this requires us to shift focus from our regular schedule which might result in smaller regular updates. [NEW] Winches have a networked soundeffect when interacting with it. [UPDATED] Sandbanks are reworked and have a more pleasant and accurate behaviour. [UPDATED] Starterisland is visually updated. [UPDATED] Improved sails audio feedback. [UPDATED] Updated overall audio effects. [FIXED] Added physical limits to the ship's rotation which prevents ships from rolling too much. [FIXED] Lobby Menu UI light flicker when moving away from the light.

Crooked Waters changes

fixedAvast! We are on our way to Crooked Waters 1.0. Along the road to 1.0 we are releasing intermediate updates which will support the build of 1.0. This update is mainly focused on catching up with some needed polish of the game. We've improved and added some additional sound effects, reworked the sandbank system and improved the look of the starter island. Right now the team is hard at work with the upcoming game mode, this requires us to shift focus from our regular schedule which might result in smaller regular updates. [NEW] Winches have a networked soundeffect when interacting with it. [UPDATED] Sandbanks are reworked and have a more pleasant and accurate behaviour. [UPDATED] Starterisland is visually updated. [UPDATED] Improved sails audio feedback. [UPDATED] Updated overall audio effects. [FIXED] Added physical limits to the ship's rotation which prevents ships from rolling too much. [FIXED] Lobby Menu UI light flicker when moving away from the light.

Avast! We are on our way to Crooked Waters 1.0. Along the road to 1.0 we are releasing intermediate updates which will support the build of 1.0. This update is mainly focused on catching up with some needed polish of the game. We've improved and added some additional sound effects, reworked the sandbank system and improved the look of the starter island. Right now the team is hard at work with the upcoming game mode, this requires us to shift focus from our regular schedule which might result in smaller regular updates. [NEW] Winches have a networked soundeffect when interacting with it. [UPDATED] Sandbanks are reworked and have a more pleasant and accurate behaviour. [UPDATED] Starterisland is visually updated. [UPDATED] Improved sails audio feedback. [UPDATED] Updated overall audio effects. [FIXED] Added physical limits to the ship's rotation which prevents ships from rolling too much. [FIXED] Lobby Menu UI light flicker when moving away from the light.

Source

Steam News / 4 August 2018

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