Full notes
Full Critter Crops update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Compatibility
Critter Crops changes
Long time no talk! Sooooo just gonna start things off with the happy news by saying that the long awaited overhaul (aka version 2.0) of Critter Crops is now LIVE!
This update introduced a truckload of changes to gameplay quality. Please note that the story and questing for the game hasn't changed though so you won't feel like you missed out if you didn't finish out the game in the past. I won't spoil it by saying exactly what's changed but here's a baseline breakdown:
New vendor
New Grimoire
New UI visual/layouts
New revamped turn by turn combat
New customization
Complete controller support (this one was a DOOZY to implement. Unfortunately it's not perfect so we recommend not swapping back and forth between joystick and m&k)
Plus many many more!
With this update the game is final unless there are any MAJOR game breaking bugs. And once we have that confirmed then we are submitting final build to switch with the most stable 2.0 version of the game. Long time no talk! Sooooo just gonna start things off with the happy news by saying that the long awaited overhaul 'The Witch Reborn' (aka version 2.0) of Critter Crops is coming this Friday!
Source
Changelog.gg summarizes and formats this update. How we read updates.
