Full notes
Full Critadel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Re-balancing - Changed a mechanic on Lilith: Now her bubbles will not protect her and won't cause her to be knocked out when destroyed. - Fist Guardian: Removed the invincible barriers from his fists. Now only his torso is a hittable target. - Decreased all bosses' health pool. - Changed a damage values on some weapons. Many A-Ranked weapons that were underperforming have been buffed. - Increased durability by 500 on all weapons. - Decreased freeze effect time. - Now a character won't get a damage from falling after clearing a room.
Bug fixes - Fixed typos on English and Korean texts. - Fixed text overflow issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
