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Steam News14 October 20214y ago

Critadel - Hotfix 1.1.003 Patchnote

Bug fixes - Fixed Machine Leg effect bug which never disappeared from the screen.

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What changed

1 fix0 additions1 change0 removals
  • Performance
  • Balance
fixedBug fixes - Fixed Machine Leg effect bug which never disappeared from the screen. - Fixed weapons that weren’t getting an effect of glancing blows properly (ex: Incisor, Heat Index) - Fixed a bug which a player could get stuck behind a closed door or a wall. - Fixed a bug which a player could get a damage from remaining projectiles that a boss shot even after the boss is defeated. - Fixed a crash that was caused by obtaining Golden Frog.
changedChanges - Added a new repair kit which repairs all weapons in your inventory. It will only spawn with low-chance after defeating a boss. It does not spawn at regular rooms. - Adjusted some weapon stats and their upgrade efficiency. - Adjusted some stats of synergy effects. - Adjusted some of the bosses’ health and damage. - Changed some of the attack patterns of Duke. He will now only blocks attacks from his front when his shield is raised. His invincible barrier has been removed. - Changed a behavior of projectiles from a player so that destructible objects (crates, weapon stands, light bulbs etc.) won’t block the projectiles. The barricades and bunkers still block projectiles.

Bug fixes - Fixed Machine Leg effect bug which never disappeared from the screen. - Fixed weapons that weren’t getting an effect of glancing blows properly (ex: Incisor, Heat Index) - Fixed a bug which a player could get stuck behind a closed door or a wall. - Fixed a bug which a player could get a damage from remaining projectiles that a boss shot even after the boss is defeated. - Fixed a crash that was caused by obtaining Golden Frog.

Changes - Added a new repair kit which repairs all weapons in your inventory. It will only spawn with low-chance after defeating a boss. It does not spawn at regular rooms. - Adjusted some weapon stats and their upgrade efficiency. - Adjusted some stats of synergy effects. - Adjusted some of the bosses’ health and damage. - Changed some of the attack patterns of Duke. He will now only blocks attacks from his front when his shield is raised. His invincible barrier has been removed. - Changed a behavior of projectiles from a player so that destructible objects (crates, weapon stands, light bulbs etc.) won’t block the projectiles. The barricades and bunkers still block projectiles.

Source

Steam News / 14 October 2021

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