Full notes
Full Critadel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
Bug fixes - Fixed Machine Leg effect bug which never disappeared from the screen. - Fixed weapons that weren’t getting an effect of glancing blows properly (ex: Incisor, Heat Index) - Fixed a bug which a player could get stuck behind a closed door or a wall. - Fixed a bug which a player could get a damage from remaining projectiles that a boss shot even after the boss is defeated. - Fixed a crash that was caused by obtaining Golden Frog.
Changes - Added a new repair kit which repairs all weapons in your inventory. It will only spawn with low-chance after defeating a boss. It does not spawn at regular rooms. - Adjusted some weapon stats and their upgrade efficiency. - Adjusted some stats of synergy effects. - Adjusted some of the bosses’ health and damage. - Changed some of the attack patterns of Duke. He will now only blocks attacks from his front when his shield is raised. His invincible barrier has been removed. - Changed a behavior of projectiles from a player so that destructible objects (crates, weapon stands, light bulbs etc.) won’t block the projectiles. The barricades and bunkers still block projectiles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
