Full notes
Full Crimson Horn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Events
- Balance
⚔️ Event Encounters are back!
The battlefield grows richer with new choices, new risks, and new rewards. This update reintroduces event encounters, enhances troop management, and fine-tunes the balance across the board.
Event encounters are back, featuring a better UI and interactions!
🔥 Campfire – Heal your warband or upgrade relics 🍻 Tavern – Recruit fresh troops to bolster your ranks 🚚 Caravan – Discover rare weapons for daring builds 💉 Lifebroker – Trade lives for powerful relics ❄️ Frozen Statue – Unlock a one-of-a-kind relic
⚔️ Troop Management
🔔 Troop Retirement – Retire units to make room for new strategies ➕ Expanded Limit – Command up to 7 troops (up from 4)
⚖️ Balance Updates
Relic
Added Rune Grimoire (Uncommon)
On start of the battle, +12% Cooldown Reduction and +4 Mana Regen to all Necromancer Troops.
Removed Recruitment Scroll
Weapon
Phantom Dagger - HP Restoration on kill reduced from 30%/70%/100% to 30%/50%/70%
Traits
All traits that has adjacency buff effect now also affect the trait owner.
Momentum (Attack) - Reduced Critical Chance per kill from 10% to 8%
Pack (Attack) - Reduced adjacency buff from 5 to 4 Attack damage.
Mana Storm (Magic) - Reduced adjacency buff from 20 to 18 Initial Mana.
Source
Changelog.gg summarizes and formats this update. How we read updates.
