HomeGamesUpdatesPricingMethodology
Steam News19 January 20265mo ago

[Update] Version 0.5.1

⚔️ Content Update: Rise of the Necromancer ⚔️ The battlefield shifts once more. Chaos grows, systems evolve, and a new commander of the dead joins the fray.

In this update1

Full notes

Full Crimson Horn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes1 removal
  • Maps
  • Gameplay
  • Events
  • Balance
added⚔️ Content Update: Rise of the Necromancer ⚔️The battlefield shifts once more. Chaos grows, systems evolve, and a new commander of the dead joins the fray.
added⚔️ Content Update: Rise of the Necromancer ⚔️What’s New
added⚔️ Content Update: Rise of the Necromancer ⚔️☠️ New Unit: Necromancer Raise fallen foes as skeletal allies and bend death itself to your strategy.
changed⚔️ Content Update: Rise of the Necromancer ⚔️✨ Trait System Units now gain unique traits that shape synergies, risks, and rewards.
changed⚔️ Content Update: Rise of the Necromancer ⚔️📊 Attributes Replaced with Stats Cleaner, more intuitive numbers for clarity and balance.
added⚔️ Content Update: Rise of the Necromancer ⚔️🔓 Unlocks Progression now rewards you with new units, gear, and surprises as you play.

Crimson Horn changes

addedThe battlefield shifts once more. Chaos grows, systems evolve, and a new commander of the dead joins the fray.
addedWhat’s New
added☠️ New Unit: Necromancer Raise fallen foes as skeletal allies and bend death itself to your strategy.
changed✨ Trait System Units now gain unique traits that shape synergies, risks, and rewards.
changed📊 Attributes Replaced with Stats Cleaner, more intuitive numbers for clarity and balance.

⚔️ Content Update: Rise of the Necromancer ⚔️

The battlefield shifts once more. Chaos grows, systems evolve, and a new commander of the dead joins the fray.

What’s New

  • ☠️ New Unit: Necromancer Raise fallen foes as skeletal allies and bend death itself to your strategy.

  • ✨ Trait System Units now gain unique traits that shape synergies, risks, and rewards.

  • 📊 Attributes Replaced with Stats Cleaner, more intuitive numbers for clarity and balance.

  • 🔓 Unlocks Progression now rewards you with new units, gear, and surprises as you play.

  • 🚫 Event Encounters (Temporarily Removed) We’re reworking events for better pacing. Expect them to return in future builds.

  • ⚖️ Balance & Bug Fixes Tweaks across units, items, and systems to keep chaos fun but fair.

Try It Now!

Update your build, recruit the Necromancer, and experiment with traits and stats. Share your feedback! We are shaping Crimson Horn together.

🗨️ Join the conversation: https://discord.gg/PFBvbPwcKC

Raise the banners. Raise the dead. Chaos awaits.

Source

Steam News / 19 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.